They have three flight deck cruisers, the one I saw on Tribble I think was more science based, if I recall it had four science consoles, I'm hoping they take either of the other two models and make it a more tac based with three tac consoles!
I believe you're talking about the Orion Marauder?
(Or as I call it, the IKS Guinea Targ. C'mon... tell me it doesn't look exactly like THIS)
If so, it's almost exactly the same stat-wise as a Star Cruiser.
But with an extra 1000 crew and 1 hangar.
I DO own one, and while I haven't tried it yet in Elite STF's, it should be perfectly viable. In a tanking role, it works well with shield repair drones.
But really, anything in that hanger would give it just that much more than a Star Cruiser.
It's me, Chrome. [Join Date: May 2009]
"Oh, I may be captain by rank... but I never wanted to be anything else but an engineer." ~Montgomery Scott~
As others have said it's not the prettiest thing (probably why it's unpopular) but boy is it a ship!
I like tanking and this ship with an engineer at the helm can take one hell of a beating and come out the other end all beam banks blazing.
The fed Star Cruiser I like due to the boff layout, suits my tanking style nicely, but the Marauder adds 1k more crew and a hanger which gives slightly more survival and more versatility.
It's a great ship and after a while the looks grow on you, plus you'll be able to tank everything in PvE with it.
Regarding STFs specifically:
- In CSE I can blow an upper sphere below a cube and tank both the Negvar and Raptor that spawn at the same time and destroy them both by myself whilst interfering with spawning BoPs. If kang is under attack I can heal/buff Kang whilst tanking, though it's a fine line to walk between keeping yourself alive vs Kang.
- ISE I can tank 2-3 sphere's simultaneously, and in short bursts ALL of them that spawn. Can grab aggro then tank, slow and power down the Tac cube with power siphons.
- KASE I can deal with cubes by myself so if someone handles probes on one side I can DPS the rest (perhaps slower than a tac oriented ship but with Toduj it can help bridge that gap a little. Or if I'm on probe duty I can take out the transformer closest to the portal with it's cube etc whilst dealing with probes. Cube can tickle me when I need to deal with probes no worries.
Donatra, tank her too, full torp spread and all. With the help of the Shield barrier console even the thalaron burst every 2nd activation.
The new Fleet Corsair is interesting in that it's going very sci heavy in the boff layout. So you will likely loose some tankability with it. I've been thinking of a setup for it when I get it, and whilst it might be interesting and less ugly, I doubt it can ever tank as well as the Marauder.
Having said that, I've been enjoying the Karfi I recently bought. Frigates are a lot better vs fighters and carrier survivability with the right setup and mindset isn't too bad either. Definitely better than the Vo'Quv.
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The Vo'Quv is quite survivable enough thank you, (though i'd gladly rework the slots ever so slightly). But it does have to be played as a sheild tasnk and only really excels at it with an Engeneeir to provide that extra layer of "oh crap" buttons in case somthing goes horriblly wrong.