Captain
Join Date: Jun 2012
Posts: 598
# 1 Missions With Your Old Ships
07-07-2012, 06:06 PM
We have mission where we have to use our shuttlecrafts and fighters, but we don't have missions that requiring us to use our old, lower tier ships. A lot of our other ships are just collecting dust and some of us would like to use them or see them in action. It would not make since for us to try to use them in VA PVP or STF's because they have low hull strength and weaker shields, but Maybe they can come up with a tier level PVP were players can fight eachother using the approptiate tier level ship. For example, having the TOS Constitution fighting the old D7 Battlecruisers, or the Constitution fighting the B'rel Class Bird of Prey. I think there could be some episodes or dailies that could be made for us to use the old Constitution Class, or Excelsior, etc. What do you guys think?
Captain
Join Date: Jun 2012
Posts: 2,007
# 2
07-07-2012, 06:30 PM
Quote:
Originally Posted by alexindcobra View Post
What do you guys think?
It was rumored that old ships were supposed to be used as part of Season 6. Not sure where that stands now.
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Starfleet Veteran
Join Date: Jun 2012
Posts: 2,720
# 3
07-07-2012, 07:14 PM
Quote:
Originally Posted by mikewendell View Post
It was rumored that old ships were supposed to be used as part of Season 6. Not sure where that stands now.
Well, it's old ships retrofitted up to tier 5. Not really the same, and leaves a lot of holes (no tier 1 ships, and holes in tiers 2-3 all over the place).
Captain
Join Date: Jun 2012
Posts: 598
# 4
07-07-2012, 11:22 PM
That doesn't fit or make since. I'm not asking you to make Constitution keep up the Galaxy Class or Oddyssey. Trying to make the Constituion a tier 5 would be like using the old warships of the 1700 to keep up with todays ships. That's not possible. I'm just looking for missions to use them in, just like we use shuttles.
Ensign
Join Date: Jul 2012
Posts: 3
# 5
07-08-2012, 12:17 AM
In the future, I would like to see story driven content that would force us to use lower tier ships...
Or just story driven content.
Captain
Join Date: Jun 2012
Posts: 2,518
# 6
07-08-2012, 05:53 AM
This would be a great idea. Use some kind of "Time Warp" story , PVP, or a type game play. Where only certain older ships can be used like the Connie, D7, etc. This would really be sweet. I'm all for it.
Career Officer
Join Date: Jun 2012
Posts: 1,261
# 7
07-12-2012, 11:36 AM
Quote:
Originally Posted by emden1 View Post
In the future, I would like to see story driven content that would force us to use lower tier ships...
Or just story driven content.
I like... Instead of using a hologenerator to change the look of my current ship to go back in time and destroy the asteroid at Drozana, I get to take the Connie, that I received at promotion back. With modern weapons and consoles, of course

Last edited by oldkirkfan; 07-12-2012 at 11:38 AM.
Starfleet Veteran
Join Date: Jun 2012
Posts: 2,720
# 8
07-08-2012, 06:24 AM
Quote:
Originally Posted by alexindcobra View Post
That doesn't fit or make since. I'm not asking you to make Constitution keep up the Galaxy Class or Oddyssey. Trying to make the Constituion a tier 5 would be like using the old warships of the 1700 to keep up with todays ships. That's not possible. I'm just looking for missions to use them in, just like we use shuttles.
Not really. It's more like using a Vietnam-era warship in the modern military. The 1701 and the 1701-D use the same type of power generation, the same construction materials, and the same weapons. For that matter the NX-01 is only of the set on weapons.

Of particular interest is the hull material: Like certain real-world ceramics, it's strength can be increased immensely by passing stronger energy fields through it. Its strength isn't in its metallurgical properties, but in how much power you can run through it to hold it together. The Enterprise-D would sag under its own weight, and its engines would plow through the frame if not for those energy fields, and Voyager took stresses a thousand times ones that nearly destroyed the Enterprise-D, supposedly on its improved integrity fields.

Last edited by hevach; 07-08-2012 at 06:26 AM.
Captain
Join Date: Jun 2012
Posts: 598
# 9
07-08-2012, 04:11 PM
Quote:
Originally Posted by hevach View Post
Not really. It's more like using a Vietnam-era warship in the modern military. The 1701 and the 1701-D use the same type of power generation, the same construction materials, and the same weapons. For that matter the NX-01 is only of the set on weapons.

Of particular interest is the hull material: Like certain real-world ceramics, it's strength can be increased immensely by passing stronger energy fields through it. Its strength isn't in its metallurgical properties, but in how much power you can run through it to hold it together. The Enterprise-D would sag under its own weight, and its engines would plow through the frame if not for those energy fields, and Voyager took stresses a thousand times ones that nearly destroyed the Enterprise-D, supposedly on its improved integrity fields.
They don't have the same type of phasers and the don't have the same strength. Galaxy has standard type X and can be ugrade to type XII phaser arrays. The Constitution has only uses type VIII.

Just because the Warp core on the Enterprise-A look similar to the warp core used in Enterprise-D doesn't mean that the have the same performance. The Enterprise-D had two warp core upgrades on the TNG.

Material wise, the Galaxy has the greates density of all the canon ships in Star Trek. The Constitution has 1/6 the density of a Galaxy. Also if you recall the the battle on Star Treck II the Enterprise-A was almost cut in half by phaser fire at the neck of ship. A few more second of that volley and the Enterprise would of been in two pieces. On Star Trek VI a photon torpedo blasted all the way through the sauser section with the shields up. The Excelsior got hit the same exact way and the torpedo did't penatrate.
The only way the Enterprise-D was damage and lost in "Generations" was the the Klingons cheated and found the shield frequency modulation and set there weapons to it. They way the shield could not protect the Enterprise. Even at that the was nothing blasting straight through and most of the damage was internal. The coolent leak was what cause the warp core to go critical.


Voyager on the other hand, is the worst example or a starship Star Trek had to offer. I watched every episode from beginning to end. It was the only ship out of all shows that got bested by fighters and shuttle crafts. They had the worst of all outcomes loosing amlost 200 of their crew, due to weak shields and combat inefficiency. I counted 3 hits on every episode during battles and the shields would go down. The bridge would get trashed in every battle. What so great and advanced about that. Their circutry would get sick because its made of biologic nerons. The only reason the show didn't get put off the air was because the ratings they got after bringing Jerry Ryan to the show. Puting her in a skin tight suit to show her breast firmness and body parts to make fans sexually fantasize and coming back for more. If it wasn't for her part in the show, Voyager would of gotten cancelled just Enterprise did. People don't want to see a show full of defeatist and humans getting beat up by alien forces all the time. The always need to be heros like Kirk, Picard, Riker, Warf, Sisco, and Data. Voyager lacked that and was the most disfunctional ship I have ever seen. Its captain wanted to mother everyone and save everything. LT Com Tuvok was in Starfleet for 60 years and just got promoted to LT Commander? That is not an example of a great officer. He should of been a Fleet Admiral by the time Voyager came along. The helmsman was always getting into trouble and the chief engineer was nothing but a ball nerves. Alway beating up people and threatening them. Commander Chakotay was the only one with his head on straight.

Lets not use Voyager as a comparison to any other Ship or show in Start Trek.

Last edited by alexindcobra; 07-08-2012 at 04:51 PM.
Ensign
Join Date: Jul 2012
Posts: 8
# 10
07-13-2012, 02:33 AM
I think that the mechanism of STo is "crazy" and no-lore.
In Star Trek history I don't know one Cpt that command multiple number of ships in his life!
In STo you are "forced" to change minimum 5 type of ships, and I think this is a stupid thing!
If I want to use, for example, a Miranda Class up to the last level and if I want to go with this ship in a Borg event, I don't see why I can't make this!

In Star Trek DS9, in the battle of the Dominion (I don't remember the title of the episode) you can see clearly that in the federation fleet there are together Excelsiors Class, Galaxy Class, Akira Class, Saber Class and... Miranda Class!
Yes, Miranda class, an old ship, the KHAAN's ship! Why? So, Why I can't use the Constitution Class in a 25th? I don't understand this...
I know that the Constitution is obsolate, and than Miranda?

I love this game, but I would have loved too much if I could choose my path, assigned to spaceships by the game (and not only to the miranda/centaur/shik'har class but even galaxy, or defiant, or akira, etc) and I can grow up Mark when I grow up with the levels! This way is much more realistic, much more lore and much more fun... IMHO!
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