Starfleet Veteran
Join Date: Jun 2012
Posts: 609
I am unaware of other Security Officer DOFFS that Enhance the skill Security Escort. 3 Very Rare Security Officer. I should have 300% chance to beam down 6x more Level 4 Security Escort III

According to the DOFF description and highlighted text above the skill.

"100% chance: Beam down an additional level 4 Security Escort III crew" Written 3 times total.

I think it triggers about 10% of the time, and always all 8. So clearly something is messed up.

http://i1255.photobucket.com/albums/...EscortDOFF.jpg

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Last edited by mewi; 07-09-2012 at 12:26 AM.
Captain
Join Date: Jun 2012
Posts: 2,007
# 2
07-09-2012, 06:39 AM
We had a thread on this about a month ago and I can't find it right off.

I found this but it's not the thread that I;m thinking of:

http://sto-forum.perfectworld.com/sh...d.php?t=250275

of course it doesn;t help with all of the dupe threads in here and players who find that acceptable. *sigh*
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Starfleet Veteran
Join Date: Jun 2012
Posts: 609
# 3
07-09-2012, 10:24 AM
Quote:
Originally Posted by mikewendell View Post
We had a thread on this about a month ago and I can't find it right off.

I found this but it's not the thread that I;m thinking of:

http://sto-forum.perfectworld.com/sh...d.php?t=250275

of course it doesn;t help with all of the dupe threads in here and players who find that acceptable. *sigh*
Nothing came up in my search so I just posted this. Besides the "100%" number showing up is a new thing.

and people who constantly complain about dupe threads even ones that were posted months ago and never bumped... generally degrade the value of someone elses thread and really bring no content to the discussion.

Some people don't want to spend 30-40 minutes trying to find a thread that might or might not exist

| Join Date: January 2009 | Computer | Fleet: Broken Wings |

Last edited by mewi; 07-09-2012 at 10:29 AM.
Cryptic Studios Team
Join Date: Jun 2012
Posts: 201
# 4
07-09-2012, 02:24 PM
I think Borticus might already be looking into this, but I'll take a glance at it as well, and hopefully one of us can sort it out soon.
Cryptic Studios Team
Join Date: Jun 2012
Posts: 1,357
# 5
07-09-2012, 03:14 PM
The "100% chance" is a blatant lie! How dare the tooltip mislead you in such an evil, evil manner! The correct chance has been 20% to beam in two. After reviewing the power itself, I'm going to be reducing that slightly as it is currently a flat-out 100% improvement over a blue version doff, which violates the approximate curve we're aiming for on these Active Roster powers.

After updated, Purple Security Doffs will have a 20% chance of summoning in ONE additional Rank 3 security team member and only a 10% chance of summoning TWO.

The OP has 3 Security Doffs equipped, this is why multiple tooltips are showing and is not something that is likely to change as each individual doff is applying its bonus separately. In other words, having three 20% chances is not the same as having one 60% chance. The tooltips are set up in this manner to illustrate this difference.

And one last note: Security Escorts beamed in by this Doff are currently not suitable for hazardous environments (such as Nukara) and will combust upon entry. The responsible duty officers are now receiving additional training regarding environmental precautions, and should be capable of avoiding this situation in the future.
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Career Officer
Join Date: Jun 2012
Posts: 5,909
# 6
07-09-2012, 03:20 PM
Quote:
Originally Posted by borticuscryptic View Post
The "100% chance" is a blatant lie! How dare the tooltip mislead you in such an evil, evil manner! The correct chance has been 20% to beam in two. After reviewing the power itself, I'm going to be reducing that slightly as it is currently a flat-out 100% improvement over a blue version doff, which violates the approximate curve we're aiming for on these Active Roster powers.

After updated, Purple Security Doffs will have a 20% chance of summoning in ONE additional Rank 3 security team member and only a 10% chance of summoning TWO.

The OP has 3 Security Doffs equipped, this is why multiple tooltips are showing and is not something that is likely to change as each individual doff is applying its bonus separately. In other words, having three 20% chances is not the same as having one 60% chance. The tooltips are set up in this manner to illustrate this difference.

And one last note: Security Escorts beamed in by this Doff are currently not suitable for hazardous environments (such as Nukara) and will combust upon entry. The responsible duty officers are now receiving additional training regarding environmental precautions, and should be capable of avoiding this situation in the future.
For the record, Bort, I had the issue with security escorts bursting into flames.

But when I played on Tribble yesterday, they DIDN'T burst into flames.

The weirder thing was that my "Shard of Possibilities" doubles didn't burst into flames either and were not wearing EV suits. The tooltip says they come from other universes. I guess they must come from universes where Cardassians live in a very hot climate... or they have the Prophets protecting them.
Career Officer
Join Date: Jun 2012
Posts: 1,679
# 7
07-09-2012, 03:55 PM
Quote:
Originally Posted by borticuscryptic View Post
And one last note: Security Escorts beamed in by this Doff are currently not suitable for hazardous environments (such as Nukara) and will combust upon entry. The responsible duty officers are now receiving additional training regarding environmental precautions, and should be capable of avoiding this situation in the future.
A red shirt is not an environment suit. In hindsight, it should have been obvious. If you need me, I'll be in my ready room, writing letters to families.
Starfleet Veteran
Join Date: Jun 2012
Posts: 445
# 8
07-09-2012, 04:20 PM
Quote:
Originally Posted by borticuscryptic View Post
And one last note: Security Escorts beamed in by this Doff are currently not suitable for hazardous environments (such as Nukara) and will combust upon entry. The responsible duty officers are now receiving additional training regarding environmental precautions, and should be capable of avoiding this situation in the future.
Is this training also going to apply to the nurse that beams down to help me and instead bursts into flames?
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Starfleet Veteran
Join Date: Jun 2012
Posts: 243
# 9
07-09-2012, 05:40 PM
Quote:
Originally Posted by borticuscryptic View Post
The "100% chance" is a blatant lie! How dare the tooltip mislead you in such an evil, evil manner! The correct chance has been 20% to beam in two. After reviewing the power itself, I'm going to be reducing that slightly as it is currently a flat-out 100% improvement over a blue version doff, which violates the approximate curve we're aiming for on these Active Roster powers.

After updated, Purple Security Doffs will have a 20% chance of summoning in ONE additional Rank 3 security team member and only a 10% chance of summoning TWO.

The OP has 3 Security Doffs equipped, this is why multiple tooltips are showing and is not something that is likely to change as each individual doff is applying its bonus separately. In other words, having three 20% chances is not the same as having one 60% chance. The tooltips are set up in this manner to illustrate this difference.
I'm probably going to regret pointing this out, but...

Each of the engineering pet-enhancing DOffs (Armory Officer (turrets), Explosives Expert (mortars) and Fabrication Engineer (support drones)) also behave this way; with a purple DOff slotted, when the effect procs, you always get two extra turrets, drones, or mortars instead of one. I think the "100%" in the tooltip refers to the fact that when the 20% effect procs, there's a 100% chance for the extra item to proc.

I should also note, though, that unlike the Security DOff, the engineering DOffs are not permitted to stack; you are only allowed one of each. I don't feel this is necessarily unfair; after all, they are devoting three DOffs to the enhancement, and thus giving up other possible enhancements.

I was going to humbly request that something be done that overall increases the chance that we get at least one extra item, though. I feel great when I get three turrets...but feeling disappointed 80% of the time is, well, disappointing. The solution you've proposed (20% chance of 1 extra, 10% chance of two extra) is good if it means that you get at least one extra item 30% of the time, but could also be taken as "20% of the time you'll get an extra security escort; half the time that procs, you'll get a second extra member" (which works out to a 10% chance overall of two extra redshirts). I'd far rather have an increase in the reliabilty of extra performance than a small chance for a massive boost to performance that never comes when you actually need it.
Captain
Join Date: Jun 2012
Posts: 772
# 10
07-09-2012, 07:24 PM
Quote:
Originally Posted by borticuscryptic View Post
The "100% chance" is a blatant lie! How dare the tooltip mislead you in such an evil, evil manner! The correct chance has been 20% to beam in two. After reviewing the power itself, I'm going to be reducing that slightly as it is currently a flat-out 100% improvement over a blue version doff, which violates the approximate curve we're aiming for on these Active Roster powers.

After updated, Purple Security Doffs will have a 20% chance of summoning in ONE additional Rank 3 security team member and only a 10% chance of summoning TWO.

The OP has 3 Security Doffs equipped, this is why multiple tooltips are showing and is not something that is likely to change as each individual doff is applying its bonus separately. In other words, having three 20% chances is not the same as having one 60% chance. The tooltips are set up in this manner to illustrate this difference.

And one last note: Security Escorts beamed in by this Doff are currently not suitable for hazardous environments (such as Nukara) and will combust upon entry. The responsible duty officers are now receiving additional training regarding environmental precautions, and should be capable of avoiding this situation in the future.
Yes, judging by how the purple doffs work with Support Drones, Phaser Turrets, and Quantum Mortars, I think the 20% chance for two security officers was intentional on Heretic's part, to represent a clear step up from the blue versions, and he allowed slotting multiple Security doffs because unlike the Engineer turrets and drones, they last for a lot less time, and die much easier.
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