...delete a character with several bound, limited-time items because you wanted to try out a different captain type, only to find out you hate that type and want to go back to what you had before.
I have a Caitain Tac Captain that this is about to happen to. Two lunges are a little overkill, and tactical caps play far differently than I expected when I built him, but I'm scared I wouldn't like him as a sci or eng.
How about some more?
...you queue for CE for the first time ever in your Torpedo Boat.
...you get excited in pvp because blue team is up, 14-9; remember you're on red team this match.
...you dump all your good stuff in the fleet bank so it can be used for the Starbase; Someone who reads first takes that stuff and loves all their new fleet marks.
...you're playing late at night in the dark and you get abandoned by your away team one by one in the Fire Caves.
...youre reading one of these threads and have no idea what someone is talking about.
^ What shared cooldown? Ive never run into any issues with boff trading/training.
I had a boff with Transfer Shield Strength 3, kind of expensive off the exchange. I got my buddy to add Feedback Pulse 3 to her. They share a cooldown, so I would have been better off putting FBP3 on a different boff instead of the one that had two copies of TSS.
The hard choice comes when you have to drop that power, pick something else, and hope that fleetmate is online to give FBP3 to another boff.
That awkward moment...when you have to explain the joke.