Former PWE Community Team Lead
Join Date: Jun 2012
Posts: 9,046
# 1 Season 6 Dev Blog #18
07-25-2012, 03:00 PM
Game Designer Jesse "JHeinig" Heinig shares details about the second Starbase Featured Project in this entry of the Season 6 News Dev Blog series.


Link to the blog.
Brandon "BranFlakes" Felczer | Former Community Team Lead for Perfect World Entertainment
Lt. Commander
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# 2
07-25-2012, 03:24 PM
Still doesn't make up for those awful EVA suits.
Captain
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# 3
07-25-2012, 03:26 PM
Quote:
Originally Posted by pwebranflakes View Post
Game Designer Jesse "JHeinig" Heinig shares details about the second Starbase Featured Project in this entry of the Season 6 News Dev Blog series.


Link to the blog.
More Dilithium milking?

Suppose that's all Cryptic is capable of these days, while they string people along in the vain hopes of getting actual STORY content for the game.

Sorry, but my faith in Cryptic is forever lost after this latest travesty (EV suits)
Empire Veteran
Join Date: Jun 2012
Posts: 1,652
# 4
07-25-2012, 03:31 PM
You guys take this way too personally...

This is business stuff. You're reacting like Cryptic is your friend and he's suddenly behaving badly...

Anyway, thanks for the EV suits And these special projects look pretty interesting
Was named Trek17, but still an author.
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Posts: 1,231
# 5
07-25-2012, 03:35 PM
Excellent! The current interior looks so empty. It will be great to fill it up a bit.

(ps. thanks for the EV suits )
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# 6
07-25-2012, 03:47 PM
A few 100K diliffium is not too bad, since it's a fleet thingy and everyone can ****ribute his own ameownt of diliffium, as much as he / she wants. Butt the price for the TNG era EV suits are a bit high if they are only characterwide and not ac****wide.

~ Meowz
"Everything about the Jham'Hadar is lethal!" - Eris
Original Join Date: January 30th, 2010
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# 7
07-25-2012, 03:56 PM
i really like these projects , breaths life into a starbase , breaks up the open space
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# 8
07-25-2012, 11:17 PM
Quote:
Originally Posted by eristhevorta View Post
A few 100K diliffium is not too bad, since it's a fleet thingy and everyone can ****ribute his own ameownt of diliffium, as much as he / she wants. Butt the price for the TNG era EV suits are a bit high if they are only characterwide and not ac****wide.

~ Meowz
I'm sorry, I'm pretty amused by your typos / profanity filter interception here!


But anyhow, it *would* be nice if Starbase projects used more types of inputs to construct. GPL is a good idea, as are other lesser used items. I see Starbases as being a good method to control inflation.
Captain
Join Date: Jun 2012
Posts: 1,304
# 9
07-25-2012, 07:00 PM
Quote:
Originally Posted by meurik View Post
More Dilithium milking?

Suppose that's all Cryptic is capable of these days, while they string people along in the vain hopes of getting actual STORY content for the game.

Sorry, but my faith in Cryptic is forever lost after this latest travesty (EV suits)
You know, if their whole issue with makign use of GPL as a currency is that players have a massive stockpile of it, why not make some of these special missions GPL based?


I'd love to finally have a use for the crap.
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Posts: 193
# 10
07-25-2012, 07:10 PM
Quote:
Originally Posted by foundrelic View Post
You know, if their whole issue with makign use of GPL as a currency is that players have a massive stockpile of it, why not make some of these special missions GPL based?


I'd love to finally have a use for the crap.
You know, something I've always wondered about is just how some people got so much GPL considering what a useless currency it is, and what a boring, pointless game Dabo is.

It's kinda like whizzing your ECs - a useful currency - against the wall.

Do people actually find some amusment in selecting random combinations of numbers and hoping they roll the "Hard Six"?
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