Join Date: Jun 2012
Posts: 3,292
Lets face it...the grind for fleetmarks is more than annoying by now. And many are complaining about PUG's being unbareable.

So what about rewarding fleetmarks to any STF, Fleet event, Fleet action, even PVP, IF you are grouped with atleast one other member of your fleet.

I'm thinking about rewarding the group play with your fleet rather than grinding for fleetmarks with strangers.

Starting with 10 if you are grouped with one other fleet member and up to 40 if you have a full group of fleet members.

the events introduced with season 6 should still reward a little more fleetmarks (around 40-60) and should be a means of grinding for fleetmarks alone.

Give some feedback, it doable from a coding point of view? are the numbers unrealisitc?

thanks in advance for any constructive critisism! (if you only have a negative oneliner to add, do so, embarace yourself)

Edit: even a normal mission, done in a group should reward a small amount in my opinion.
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Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 2
08-01-2012, 10:24 AM

how about awarding people 1 fleet mk a day just for logging in while in a fleet

even the highest ranks could earn some them
Join Date: Jun 2012
Posts: 16,884
# 3
08-01-2012, 10:46 AM
Originally Posted by sollvax View Post

how about awarding people 1 fleet mk a day just for logging in while in a fleet

even the highest ranks could earn some them
Nah, just pet your FM tribble.... :p

I can haz joystick!
MMOs aren't charities. Corporations are supposed to make a profit. It's what they do.
Super Moderator
Join Date: Jun 2012
Posts: 5,134
# 4
08-01-2012, 01:07 PM
Originally Posted by markhawkman View Post
Nah, just pet your FM tribble.... :p
I would, if I hadn't missed it. Unless they put in a way to earn it later on, I'm out of luck there.

On the original topic, I'm pretty sure the game engine has no real way to identify whether a fellow teammate is in the same fleet or not. Gating a mission for a 5-man team from the same fleet is not quite the same thing.

Because unlike gating a fleet-based mission, you can't assume all of the players are even in a fleet let alone that they share a fleet in common. The game would need logic built in to check every player in every mission and compare them to see who's in what fleet, then adjust the reward on the fly to include fleet marks.

I wouldn't cry if they put that in, of course, but I suspect it would fail the "Bang for the Buck" test.
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Join Date: Jun 2012
Posts: 31
# 5
08-01-2012, 03:10 PM
How about when a player reaches level 50 instead of combining all of the experience you get with each mission and kill why not take the experience that your player would receive and convert it to fleet marks. With this system you would leave the bridge officer experience alone. I think this would work because it would make it so we dont have to grind as much and we can play any part of the game we want.
Lt. Commander
Join Date: Jun 2012
Posts: 146
# 6
08-01-2012, 03:12 PM
The entire point of Season 6 is to make a grind-fest.

They do not want you to be able to earn fleet marks quickly.
Empire Veteran
Join Date: Jun 2012
Posts: 477
# 7
08-07-2012, 03:57 AM
I think it would be great to earn fleet marks by doing foundry missions, patrol missions, and ordinary content.

Join Date: December 2009 - Alliance Central Command - boq botlhra'ghom

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