Starfleet Veteran
Join Date: Jun 2012
Posts: 3,341
# 1 A true battleship
08-01-2012, 03:59 PM
I am certainly not alone in that I don't like (as in, find outright disgusting) the notion of "tactical ships must be agile and fragile". So, what if both factions got one of these...


Battleship

Commander Tactical
Lt. Com. Tactical
Lt. Engineer
Ens Engineer

Lt Science

Crew: 900
Hull hitpoints: 39,000
Shield modifier: 1.0
Impulse Modifier: 0.15
Turn rate: 7 degrees per second

Consoles: 4 Tactical, 3 Egineering, 2 Science
Device slots: 4

Weapons: 4 for, 4 aft




Would you buy one for 2500 Zen? How would you use it? What do you think about the general idea?
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Captain
Join Date: Jun 2012
Posts: 11,104
# 2
08-01-2012, 04:11 PM
We have one of those, it's called a Galaxy-X.
http://i1151.photobucket.com/albums/o633/centersolace/189cux9khvl6ojpg_zpsca7ccff0.jpg

So inhumane superweapons, mass murder, and canon nonsense is okay, but speedos are too much for some people.
Career Officer
Join Date: Jun 2012
Posts: 6,416
# 3
08-01-2012, 04:24 PM
Wait, you want a slow turning version of the Patrol Cruiser?


If you want a real Federation Battleship (IMHO), it would have something like:

LTC Tactical
Cmdr Eng
LTC Eng
LT Sci

or

2 LT Tactical
Cmdr Eng
LTC Eng
LT Sci
Captain
Join Date: Jun 2012
Posts: 573
# 4
08-01-2012, 05:51 PM
Quote:
Originally Posted by centersolace View Post
We have one of those, it's called a Galaxy-X.
No, the Gal-X is an Engineering vessel.

Quote:
Originally Posted by azurianstar View Post
Wait, you want a slow turning version of the Patrol Cruiser?


If you want a real Federation Battleship (IMHO), it would have something like:

LTC Tactical
Cmdr Eng
LTC Eng
LT Sci

or

2 LT Tactical
Cmdr Eng
LTC Eng
LT Sci
Again, light on tactical. The Ody is close, since it can at least get a Lt Comm. Tac plus Lt and Ens. (or make the ens eng or sci)

Note that such a 'battleship' as suggested could still have an engineer for a captain. Does a commander engineer really bring that much more to the table than a commander tac?
Captain
Join Date: Jun 2012
Posts: 11,104
# 5
08-01-2012, 05:57 PM
Quote:
Originally Posted by kimmera View Post
No, the Gal-X is an Engineering vessel.
An engineering vessel yes, but it's still a battleship. Big guns, lousy turn rate, lots of health... sounds like a battleship to me.
http://i1151.photobucket.com/albums/o633/centersolace/189cux9khvl6ojpg_zpsca7ccff0.jpg

So inhumane superweapons, mass murder, and canon nonsense is okay, but speedos are too much for some people.
Captain
Join Date: Jun 2012
Posts: 860
# 6
08-01-2012, 06:04 PM
Quote:
Originally Posted by centersolace View Post
An engineering vessel yes, but it's still a battleship. Big guns, lousy turn rate, lots of health... sounds like a battleship to me.
the Gal-X is more like a battlecruiser...with one big gun.
Captain
Join Date: Jun 2012
Posts: 573
# 7
08-01-2012, 06:19 PM
Quote:
Originally Posted by centersolace View Post
An engineering vessel yes, but it's still a battleship. Big guns, lousy turn rate, lots of health... sounds like a battleship to me.
More like a heavily armed cruiser. It doesn't have the fire control a battleship should have.
Career Officer
Join Date: Jun 2012
Posts: 374
# 8
08-01-2012, 04:33 PM
Quote:
Originally Posted by sophlogimo View Post
Would you buy one for 2500 Zen? How would you use it? What do you think about the general idea?
No.
I wouldn't.
Terribad.

You would be basically in an escort, less it's greatest attribute; turn rate.
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Captain
Join Date: Jun 2012
Posts: 860
# 9
08-01-2012, 05:10 PM
Honestly I thought we were getting one by the name of Typhoon Class....only problem is people want it to be a Sovreign Skin....that is not a good Idea, the Sovreign is nothing close to that big nor powerful. and if it is going to be a battle ship then its going to be a new class of ship, one with broadside weapons and dedicated to weapon power... it wouldn't be a battle ship if you couldn't fire 5 cannons bradside....yes 5...imagine the carnage.

there would be drawbacks of course, for one, when it enters broadside fire mode it cannot move and shields would be down, but the cannons have half the cooldown of normal ships.

there will be serious power lashbacks while in broadside mode, lashbacks you have to correct yourself, prefferably in a minigame style. this would occur offten if you try to do constant fire for more than 10 seconds, it would take some skill to cool it down or it could cause some damage which would need components to repair.

shields would be that of a normal escort but there would be armor that comes with the ship and greatly makes up for the lack of shield power. this also means it would be hard to take the armor down even with kinetic force. but the armor must take up all 4 slots for engineering.

it would have 4 engineering consoles, and 5 tactical, but 1 science.

it would be nearly completely dedicated to tactical with Boffs, 2 commanders 1 LTcmdr for tactical. 1 ensign engineering and 1 ensign sci.

this would be a true battle ship. so it would also include slots specificly for turrets.

remember this isnt like the ships we have now, it would be an entirely new class all on its own.

Last edited by daedalus304; 08-01-2012 at 05:25 PM.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,018
# 10
08-01-2012, 05:26 PM
Quote:
there would be drawbacks of course, for one, when it enters broadside fire mode it cannot move and shields would be down, but the cannons have half the cooldown of normal ships.
I dunno , that sounds like the worst idea ever
you fire a few cannons off , and in return get slagged by torpedos
12th Fleet
Rear Admiral , Engineering Division
U.S.S. Sheffield N.C.C. 92016
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