Career Officer
Join Date: Jun 2012
Posts: 514
# 1 Fleet Saber
08-03-2012, 03:31 PM
Please give it 5 tac stations, better shield mod and higher turnrate.
Lt. Commander
Join Date: Jun 2012
Posts: 235
# 2
08-03-2012, 03:43 PM
I assume you mean give it 5 tactical consoles, right?

But yeah, they really should have modeled it after the BoP, considering its station and console layout and turn rate are identical to the fleet patrol. If the turn rate was bumped to 20, I think it'd be somewhat balanced...maybe.
Career Officer
Join Date: Jun 2012
Posts: 514
# 3
08-03-2012, 03:50 PM
Quote:
Originally Posted by mehen View Post
I assume you mean give it 5 tactical consoles, right?

But yeah, they really should have modeled it after the BoP, considering its station and console layout and turn rate are identical to the fleet patrol. If the turn rate was bumped to 20, I think it'd be somewhat balanced...maybe.
LOL yeh a 5 tactical station ship would be retarted
Commander
Join Date: Aug 2012
Posts: 471
# 4
08-03-2012, 04:15 PM
I can only assume the current hull values and shield modifier are the result of some bugged equation.

The T1 version of the sabre has a shield modifier of 0.9. There is no way the fleet T5 version, supposed to have superior shields and hull, should only have a modifier of 0.77.

Cryptic, check your maths. The Escort Retrofit (non fleet T5 Sabre) should not have 0.7 shield modifier (when the patrol escort is 0.9), should not have less hull than the patrol escort and should, quite simply, not be worse in every way imaginable compared to the patrol escort especially considering it requires a higher rank of fleet shipyard.

(Numbers not incredibly accurate)

fleet patrol escort

34k hull
0.99 shield modifier
universal lt slot
requires rank 1 shipyard


fleet escort retrofit

30.5k hull
0.7 shield modifier
no universal lt slot
requires rank 2 shipyard


How does this make sense to anyone? Can't be working as intended.
Lt. Commander
Join Date: Jun 2012
Posts: 235
# 5
08-03-2012, 06:03 PM
It, like many other things, was commented on at length on Tribble, but as we all know, Cryptic doesn't seem to actually heed anything from there. I wonder which is more worthless: the Fleet Escort, or the Fleet Aquarius?
Survivor of Romulus
Join Date: Jul 2012
Posts: 1,540
# 6
08-03-2012, 07:23 PM
I'd say the Aquarius.

The Sabre needs a a fix considering going by competitiveness it fails against the Patrol in every way but looks (This is an onscreen TNG ship after all). While i don't think it should be tough it should be fast.

I may be wrong here. But I was under the impression a T1 ship did not get the full benefit of gear outside it's Tier. For example a Mk 12 Shield Array would have a higher capacity on a higher tier of ship. Assuming them both to have the same modifier of course.
I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001.
If I ask you a question it is not an insult but a genuine attempt to understand why.
When I insult you I won't be discreet about it, I will be precise and to the point stupid.
Captain
Join Date: Jun 2012
Posts: 1,395
# 7
08-03-2012, 07:27 PM
Quote:
Originally Posted by seekerkorhil View Post
I can only assume the current hull values and shield modifier are the result of some bugged equation.

The T1 version of the sabre has a shield modifier of 0.9.
That's absolutely hilarious. God my heart goes out to the poor little Fleet Saber. For just $2 a month you can give a Saber in drydock enough shields to survive!
Lt. Commander
Join Date: Jun 2012
Posts: 195
# 8
08-03-2012, 03:43 PM
Yeah, another WTF is this ship.

A tier higher, yet the Fleet Patrol is better in every way at Tier 1. lol
Captain
Join Date: Jun 2012
Posts: 1,395
# 9
08-04-2012, 12:02 AM
Buuuuut...

Who says you can't make one squeal

http://i.imgur.com/t6Esx.jpg
Commander
Join Date: Aug 2012
Posts: 471
# 10
08-04-2012, 04:21 AM
Very good but we can't actually see which person you are on that score board.

You might be bottom.
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