What's the deal with Mk XI and XII hand weapon looks?
Most lower level weapons beat them hands down in style.
Take for just two examples disruptor and plasma pistols:
The Mk VIII compression disruptor pistol is a sleak, mean looking handgun. The 'uber' versions, the Mk XI and XII, have these funky 'blades' that stick out of the bottom of the barrel which are more of a hazard to the owner than any enemy.
The plasma pistol at lower levels is also pretty sleak looking, but the 'top gear' versions have these ugly 'barrel extensions' and huge grip guard strap that make them almost as big as a rifle sitting on your hip.
It seemed like a rule of thumb that the even numbered Marks of ground weapons generally were better looking than their odd numbered (lower performance) counterparts, so is there any hope in the future that Mk XIIs will see the same treatment?
I mean really, my Lt. General is tired of getting stabbed in the leg everytime a pistol is holstered!
It seemed like a rule of thumb that the even numbered Marks of ground weapons generally were better looking than their odd numbered (lower performance) counterparts, so is there any hope in the future that Mk XIIs will see the treatment?
I believe the Elite Fleet personal weapons are planned to have unique appearances, like the set weapons. That said, your problem seems to be a more general art style issue, so there's a chance you might not like those either. For the record I'm OK with most of the weapons except plasma and polaron. The plasma is too long, the polaron is too fat.
That said, I'd like it if Cryptic took an idea from a recent MMO, The Secret World. In that game vendors sell special crafting kits that allow you to destroy a weapon you own to make another weapon look like the previous one. You can even make "generic" crafted weapons look like unique weapons from a set, so long as you have both, which is great if you're going for a certain look and don't want to sacrifice stats, or just hate that your shiny new sword looks like a cricket bat with teeth in it.
I believe the Elite Fleet personal weapons are planned to have unique appearances, like the set weapons.
I had hoped that. I got myself the fleet assault phaser minigun. It looks like the XI one it replaced. It even has the same annoing holographic mumbojumbo all high end phasers share. Considering the complaints against that holostuff on them I hoped that cryptic will use at lease a low level version skin for that if not a unique one.
But noooo, someone there probably fell in love with that
I agree, the higher tier weapons look more like super-soakers or comically oversized nerf guns. The M.A.C.O. rifle doesn't look too bad, but the bloody thing is almost as big as my poor captain! Sometimes I feel sorry for her having to lug a that meter long cannon into battle. Not to mention how silly she looks sometimes.
That said, I'd like it if Cryptic took an idea from a recent MMO, The Secret World. In that game vendors sell special crafting kits that allow you to destroy a weapon you own to make another weapon look like the previous one...
An excellent suggestion; good sir. Might I also suggest in addition (as I believe has been mentioned elsewhere in the thread) that the weapons, like armor, have an 'enable visuals' toggle which would allow folks who don't like the looks of the holographic additions to turn them off.
Hand weapons in this game are like those overdone Honda Civics that kids pick up in high school after they get their first job; they don't really have a grasp of style, so they just start sticking all kinds of things all over them, because new = improved, right?
Take the phaser rifle. The first one is boring, the second one looks more sturdy, the third one looks complete...and after that, it just gets sillier with every tier.