Quote:
Originally Posted by tebsu
i wonder, what is different in RPG ? or lets say, "what does your fleet different, than any other?"
|
That's a very fair question, tebsu. Let's begin by defining our fleet as a roleplay fleet, and compare it to other roleplay fleets.
There is really nothing that a roleplay fleet can do that cannot be done by another- mainly because roleplayers are (generally) naturally gregarious- they make friends easily - and they love involvement. Anything done in a roleplay fleet can be duplicated in another. And success should always be duplicated.
So, I'm saying that if we do something different, any fleet you want to be in should be able to do it as well. We do fighter craft content, and I have not seen another fleet do it- perhaps someone does. But any fleet could, if they want, and the demand is there.
If someone was looking at our fleet with interest, perhaps the question should be "what does your fleet do WELL."
'
We do mission content rp VERY well. We don't just go out and earn fleet marks. We become involved in a roleplay event where our starbase is under attack, and we all respond.
We do off-game content well. We don't just fly that mission- we file reports about the mission, we file personal logs about how we felt about it, we send each other letters and reports about the rp. That way, even if a player wasn't there for the event they can read and catch up with what happened.
Why is this important? Because we do continuity EXTREMELY well. Each one of us is caught up in a story that lasts more than one night. We all change as we grow.
There are other things we do well. I encourage you to pop over to our website and see what we do!