Commander
Join Date: Jun 2012
Posts: 432
# 1 Holoemitter nerf?
09-05-2012, 03:51 PM
To my knowledge it hasn't been, but that's more I image because no one uses it much.

http://www.stowiki.org/Holo-Emitters

So ... used a 'Holo Emitter - Cardassian Hideki'. When having to fend off escorts I noticed two things:

1) Being turned into a tiny fighter from the big blue shiny Atrox means I get targeted 90% less right off the bat! Not because I can't be targeted, simple because everyone zeroes in on the big target as habit.

2) A escort broken ability have a x3 turn rate compared to other ships with no working counter (thus making it broken) worked against them. Being so small I could use a jumper or reverse to stay close to or behind them made having a turn rate of 20+ work against them.

My advice to cruiser, carriers, and science ships? Go play dabo, earn some latinum, get a emitter, and work the broken system against it's self.

Edit: I should point I that didn't even the field. It just leveled it more. The most I was able to do to most escort was make them use their ability to zoom of to 25+ KM in more then a second when they couldn't as easily instantly do 50K+ damage to my flying brick.

Last edited by resoundingenvoy; 09-05-2012 at 03:56 PM.
Captain
Join Date: Jun 2012
Posts: 1,123
# 2
09-05-2012, 04:02 PM
Wait, you're saying that your turn rate changed with the holo-emitters?

I was under the impression that it was just a cosmetic change and didn't change any of your stats...
Lt. Commander
Join Date: Jul 2012
Posts: 118
# 3
09-05-2012, 04:09 PM
The holoemitter is purely costemic. Does nothing but change appearance.
Commander
Join Date: Jun 2012
Posts: 432
# 4
09-05-2012, 04:18 PM
The Cardassian Hideki is fighter. My turn rate didn't change. However, being such a small target at very close range? Their turn rate works against them.

More then that, most tac captains with cannons will try to zoom in at knife fighting range behind you. If I hit reverse, they can't just turn. They have fly away and line up again.

All because I'm such a relatively small target.
Career Officer
Join Date: Jun 2012
Posts: 797
# 5
09-05-2012, 05:12 PM
so youre saying that because youre normally a big target and then using the holoemitter to shrink yourself you become a smaller target that makes it harder for ships of equal size to manuver around you because youre no longer a large target?

holo emitters are effictivly changing your hit box right?
Empire Veteran
Join Date: Jun 2012
Posts: 6,774
# 6
09-05-2012, 05:48 PM
Quote:
Originally Posted by matteo716maikai View Post
so youre saying that because youre normally a big target and then using the holoemitter to shrink yourself you become a smaller target that makes it harder for ships of equal size to manuver around you because youre no longer a large target?

holo emitters are effictivly changing your hit box right?
there might be something to that, i cant help but think about my raptor vs defiant duels...
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