> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
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"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
Does it? If so... how do you miss the entire point of a badge!??!?
Look this is a effect of morphing the mesh.
Let me try to explain, when you move a slider the mesh morphs, the slider is connected to bones on the mesh that are told to move.
Now what happens when something is static and the mesh moves? it stays but it stays, since its not connected to bones that means it would be at the same height before and after you move the height slider meaning it would be out of position were it should.
This is also why some combadges have problems with female characters, they have no information about the breast bones and so when you "enhance" their chests it eventually clips because the badge does not move as the mesh morphs.
Ways around? a insanely high number of bone assignments and highly detailed mesh but that is not suitable for a MMO environment that require as little stress as possible due to information streaming from and to the servers.
you are aware that the badge SCALES with the size of the body? *pointing at thos HUGE Vulcan shoulders*
Even so, why is the TNG movie badge much smaller then the TNG series badge?
Yeah, i have heard that some dev once said that badges wouldn't be streched with the body, which is just not true.
It could be either incompetence (they just don't see the difference) or just a obvious lie.
No matter, the TNG series badge is much bigger than the TNG movie badge or the TMP badge of instance.
I think the devs just want to make TNG designs as unattractive as possible.
Another example would be the phaser pistols (stun, wide beam). They have the most ugly weapons model in the game, and on top of that they have those really ugly holographic "things" on it. Not only the devs made them as ugly as possible the devs made another phaser pistol model, which looks just like a generic sci fi gun, but not like a starfleet weapon and leaving the "cobra" design to usless weapon types like stun and wide beam that no one wants to use.
My point is the devs seem to want to keep every TNG related design at bay in this game.
To be honest, i don't care about the devs opinion regarding TNG, their job is to make a coherent Star Trek game. But they just do what they find "cool" without even caring about previous designs or making balanced or even good looking designs.