Ensign
Join Date: Sep 2012
Posts: 27
So, my bridge officers that I have currently have been the ones that I was awarded as I leveled up. i believe they were (and still are) all "white" quality officers. I've dumped a lot of xp into those BOFFs to train them up and I've been pretty happy with them so far.

All of that being said, as I've done DOFF missions, I've acquired 5 bridge officer candidates through recruitment missions, four "blue" and one "purple".

Here's the question: should I dismiss my original high ranking "white" BOFFs and replace them with the 5 that I just mentioned? I haven't spent any more xp so I'm assuming that, as a Vice Admiral, I've got a ton of xp to spend on these new BOFFs.

Thanks.
Career Officer
Join Date: Aug 2012
Posts: 117
# 2
09-29-2012, 03:28 PM
I'm glad somebody has posted about this. I have been wondering, asking and trying to look up what the differences are. I just assumed that the purple ones are better than the blue ones, and so replaced the older ones, but if they are better, I'm not sure why.
Captain
Join Date: Jun 2012
Posts: 3,194
# 3
09-29-2012, 04:04 PM
I don't think it makes much difference. Purple boffs are rarer than whites, and sometimes have abilities that can't be trained into regular boffs.
Please fix the Foundry lag!
Career Officer
Join Date: Jun 2012
Posts: 182
# 4
09-29-2012, 04:18 PM
As mentioned, some may have particular skills, but mostly the difference lies in their passive skills, purple boff have 2 superior traits, so on and so forth.

http://www.stowiki.org/Bridge_officer#Rarity
Career Officer
Join Date: Jun 2012
Posts: 182
# 5
09-29-2012, 04:20 PM
More info regarding Boff's traits

www.stowiki.org/Trait/boff
Captain
Join Date: Jun 2012
Posts: 1,167
# 6
10-03-2012, 03:42 PM
No need to replace them. They were "white" when you got them -- meaning very basic skills were pre-trained on them. The color quality just means increasingly rarer pre-trained skills on those boffs. If you've already got them retrained many times over to help you set up your ship at the VA level then you are all set.

The only other issue would be to change the sex of the boff, or the species. Say you want all Andorian away teams, or whatnot. Then you could get any boff of that type and re-train them to be identical to the one they are replacing.


Other than that, there is no inherrent "better" quality of a boff's performance based on the color of the boff quality.
Captain
Join Date: Jun 2012
Posts: 853
# 7
10-08-2012, 09:10 AM
If you've got the spare cash and XP, it certainly couldn't hurt and can only be beneficial. Purple boffs will have better traits, generally better powers (some only trainable by boffs). Also there are boffs with space specific traits, like the efficient trait (a very very VERY small boost to the ships power depending on your power levels) you sometimes find with Saurians and the Leadership trait you find on humans (which supposedly increases your hull regen, but this doesn't seem to work)

My preference for my away team is to have a very rare science boff with the superior peak health trait (higher HP) and superior resilient (higher resistance to damage) so they'll survive long enough to heal everyone up. My Tacs have superior lucky (greater crit chance) and superior resilient.

Luckily enough these are pretty cheap on the exchange because most people don't even know these traits exist.
Previously Alendiak
Daizen - Lvl 50 Engineer - Fleet Avenger
Selia - Lvl 50 Tactical - Fleet Avenger
Toval - Lvl 50 Tactical - Fleet Mogai

Last edited by orondis; 10-08-2012 at 09:12 AM.
Captain
Join Date: Jun 2012
Posts: 568
# 8
10-09-2012, 06:44 AM
Quote:
Originally Posted by lyran2 View Post
Here's the question: should I dismiss my original high ranking "white" BOFFs and replace them with the 5 that I just mentioned? I haven't spent any more xp so I'm assuming that, as a Vice Admiral, I've got a ton of xp to spend on these new BOFFs.

Thanks.
1. You'll have more than enough "XP" to skill up dozens of BOFFs at VA.

2. If you use the BOFFs for space combat, only a few traits matter, basically the "Efficient" one. And Leadership, if it ever gets properly bugfixed. But white BOFFs will be very very nearly as good as the "best" purple setup.

3. If you use the BOFFs for ground combat, then yes, replace them. Ground traits matter a LOT. The only reason to go purple is because the traits they get access to tend to be more powerful versions. BOFF *POWERS* don't matter - you can retrain them. You can't retrain traits. The first thing I do upon starting a new character is pickup four purple BOFFs with an optimum setup of ground traits for that character.

[ <<<--- @Maelwys --->>> ]
Career Officer
Join Date: Jun 2012
Posts: 1,188
# 9
10-09-2012, 07:12 AM
There are only two reasons to change BOffs:

1. Better traits:
Efficient for Space, situational for Ground. I have two sets of BOffs, one for ground and one for space.

2. Exclusive skills:
There are abilities that cannot be trained, and must be obtained from Uncommon or higher quality BOffs, such as Aux to Structural Integrity 3. Note that you can always use a candidate to train your already commissioned BOffs, though.

What ranks those skills are at is irrelevant - you'll accrue more than enough Expertise to max BOffs in one go, while spending it on DOff assignments and Fleet projects.

"Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference." - James T. Kirk
Captain
Join Date: Jun 2012
Posts: 1,015
# 10
10-09-2012, 07:27 AM
Quote:
Originally Posted by rodentmaster View Post
No need to replace them. They were "white" when you got them -- meaning very basic skills were pre-trained on them. The color quality just means increasingly rarer pre-trained skills on those boffs. If you've already got them retrained many times over to help you set up your ship at the VA level then you are all set.

The only other issue would be to change the sex of the boff, or the species. Say you want all Andorian away teams, or whatnot. Then you could get any boff of that type and re-train them to be identical to the one they are replacing.


Other than that, there is no inherrent "better" quality of a boff's performance based on the color of the boff quality.
This is incorrect.

Quote:
Originally Posted by maelwy5 View Post
1. You'll have more than enough "XP" to skill up dozens of BOFFs at VA.

2. If you use the BOFFs for space combat, only a few traits matter, basically the "Efficient" one. And Leadership, if it ever gets properly bugfixed. But white BOFFs will be very very nearly as good as the "best" purple setup.

3. If you use the BOFFs for ground combat, then yes, replace them. Ground traits matter a LOT. The only reason to go purple is because the traits they get access to tend to be more powerful versions. BOFF *POWERS* don't matter - you can retrain them. You can't retrain traits. The first thing I do upon starting a new character is pickup four purple BOFFs with an optimum setup of ground traits for that character.
This is correct.

IMO Superior Lucky on a Sci boff set up with multiple AoE exposes will make a noticeable difference keeping your exploit on cooldown. Telekinetic is a nice second trait for the Sci exposer since it applies to most of the abilities they'll be using anyway. Superior Creative is what I try to get for a healer.

http://www.stowiki.org/Trait/boff
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