Career Officer
Join Date: Jun 2012
Posts: 561
So I have an MSI Geforce 560 Ti Twin Frozer 2GB card.... I play with everything set to max and DX11 with excellent frame rate, but the doff UI brings be down to 7FPS....

  1. Standing in SFA at the bar - 39 to 36 FPS <= Baseline
  2. Open DOff Window with overview tab open - 39 to 36 FPS <= No change
  3. Click Duty Officers tab and click sickbay (no one in there) 29 to 25 FPS <= ok whatever
  4. Click Roster tab (381 peeps) 7.7 to 7.6 FPS <= WTF?!?!?!?!

Meanwhile, MSI Afterburner shows 11 percent GPU usage. If I close the doff window and run laps in the bar my GPU Usage jumps to 35 to 50 and the frame rate stabilizes at 33FPS.

So what gives Cryptic? Is there anything I can do to fix this? When I have the doff window open, everything else drops to 7.5FPS, simple animations of other players just standing look awful.

EDIT: Er... maybe this should be in the PC and technical section... not really sure, I think its UI/Game Engine related. The machine is a Quad Core Phenom II machine with 8GB of RAM.
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Last edited by phantomeight; 10-01-2012 at 12:27 PM.
Join Date: Jun 2012
Posts: 5
# 2
10-01-2012, 10:21 PM
I confirm I have the same
Career Officer
Join Date: Jun 2012
Posts: 440
# 3
10-01-2012, 10:41 PM
The UI overall needs optimisation, its not till i recently upgraded to a i7-3930k from a i5-920 that fps has been fluid regarding that, any window with lists kills fps in sto.
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Career Officer
Join Date: Jun 2012
Posts: 3,653
# 4
10-02-2012, 06:48 AM
Same here. Been that way for a long time. Reducing the number of doffs visible in the roster (by setting the status filter to "recent," for example) brings the frame rate back up, so it seems it's rendering each and every doff card as its own little UI element.
Career Officer
Join Date: Jun 2012
Posts: 2,237
# 5
10-02-2012, 07:44 AM
Graphics card doesn't come into it, the bottleneck is CPU in this case. When we open the interfaces a bunch of scripts fire off in the background. I have a weaker GPU (GTX 460) and I get better fps than the OP.

"Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference." - James T. Kirk
Join Date: Jun 2012
Posts: 2,525
# 6
10-03-2012, 03:33 PM
This wasn't a problem before Season 6. Before Season 6 I could open the full doff roster with no FPS drop, Now It's taking my rather high-end system down to 10 FPS. It's atrociously mis-managed programming code to go from "works perfectly" to "doesn't work, period" all in exchange for a few minor graphics changes.

Also, if it were just scripts kicking in, the scripts would finish and the FPS would resume. This is NOT the case. The FPS stays in the toilet until you close this screen. FURTHER, if you filter the doffs by checking "common" or "rare" or whatever the FPS instantly gets much better. It isn't a script issue on loading the menu/list/whatever. It's a massive FPS drain trying to render each item on the list. It shouldn't be. It's a freaking standard background with text on it.

Massively bad decisions on Cryptic's part to implement the code changes on the doff UI.

P.S. It also kicks in when searching user content for the daily foundry missions.

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