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Captain
Join Date: Jun 2012
Posts: 598
Fellow players:

Please find the link below. This is the second installment in a multi-part series that goes through the entire KDF story arc, asking the question, "What is the story anyways?" Join me for the next few weeks as we experience the KDF story as both readers and players. Qapla'!:

http://priorityonepodcast.com/wordpr...nyway-part-ii/

@gradstudent1
PvP Boot Camp Project Leader Emeritus
Empire Veteran
Join Date: Jun 2012
Posts: 2,202
# 2
10-18-2012, 07:19 AM
While I like the Federation war, which makes sense in a ST universe, I don't really agree with your conclusions about the fehkiri storyline. I know that's just a matter of preference, but I see it as boring and tedious pew-pewing. Most of the time, people love it or hate it, but at least we're never indifferent. And I don't like seeing the same assets over and over anyway.
Captain
Join Date: Jun 2012
Posts: 598
# 3
10-18-2012, 08:00 AM
Thanks for the feedback, diogene0. When you refer to assets, I assume you are referring to the Fek'Ihri themselves and their ships. I found the combat, both in terms of its goals and its environments, to be sufficient diverse. But due to the lore-rich nature of the story, I may simply have a special place in my heart for the missions=).

I actually think the Fek'Ihir return shows a nice balance between pew pew and dialogue. Think about the lore singers, the conversations with Kahless, the conversations with the barge rowers (okay the dialogue here is a bit tedious since you have to say the same thing to all of them), even the dialogue with J'mpok about the response of the high council.

But as you say, this is a matter of preference. I like fish, maybe you like steak; at least we get something to eat in the end=)

@gradstudent1
PvP Boot Camp Project Leader Emeritus
Empire Veteran
Join Date: Jun 2012
Posts: 6,757
# 4
10-18-2012, 08:13 AM
I enjoyed the Fek'Ihir storyline as well. It is among the best missions in game both visually and contentwise, but I was always curiuos how thier return tied into the grand Undine/Iconian/Borg subversion and war issue.
Roy Hatch (stryker) soldier, friend, and good man.
1945-2014
RIP
Career Officer
Join Date: Jun 2012
Posts: 541
# 5
10-18-2012, 09:39 AM
All I know is, when I see Karfi in a Blockade mission, I immediately brace my self for a low Marks payout.

They Fek'Iiri are MEAN in a fight.

And I'm a BIG fan of expanding that conflict, in addition to strengthinging the Undine infiltration storyline.

We are an Empire under siege. We are fighting enemies on all fronts - the Fek'Iiri from dimensions unknown, the Undine from within our own ranks and the ranks of our former friends, and the Borg. The assaults upon the Klingon way of life are manifest in spiritual, political, and physical assaults (respectively). there is an old Martial Arts Fable I used to know that could apply here -

EDIT: found it! The Okinawan tale of how Master Matsumura defeated another master without ever exchanging a single blow. (as told by Funakoshi)

Quote:
Matsumura voice became soft. "Perhaps," he said, "But I know this: you were determined to win and I was just as determined to die if I lost. That was the difference between us."
Wampaq@Jnoh, Fleet Leader: ..Bloodbath and Beyond 'Iw HaH je Hoch!
Starbase 5-5-4-4 || Embassy 3-3-3 || Mine 3-3-3 || Spire 3-3-3
A laid back KDF fleet welcoming independent, casual, & part-time players and groups. Roms & alts welcome.
Send in-game mail to Wampaq@Jnoh, visit our recruitment thread and FB page for more info.

Last edited by jnohd; 10-18-2012 at 09:58 AM.
Career Officer
Join Date: Jun 2012
Posts: 541
# 6
10-18-2012, 10:32 AM
Regarding the commentary on "modernity":

Science is currently suggesting something now not so far removed from the cornerstones of religion, at least in the Intelligent Design and Great Plan departments, with the recent theory regarding the likelihood, both through evidence observed and theoretical probability, that this universe is a simulation:


http://www.huffingtonpost.co.uk/2012...n_1957777.html

http://www.technologyreview.com/view...e-universe-as/

Which of course had me reliving final moments of "Ship in a Bottle"... and longing for Moriarty-set-free (thanks to the 2394 decision regarding the Doctor) and exacting his revenge on reality mission arc.
Wampaq@Jnoh, Fleet Leader: ..Bloodbath and Beyond 'Iw HaH je Hoch!
Starbase 5-5-4-4 || Embassy 3-3-3 || Mine 3-3-3 || Spire 3-3-3
A laid back KDF fleet welcoming independent, casual, & part-time players and groups. Roms & alts welcome.
Send in-game mail to Wampaq@Jnoh, visit our recruitment thread and FB page for more info.

Last edited by jnohd; 10-18-2012 at 10:38 AM.
Empire Veteran
Join Date: Jun 2012
Posts: 6,757
# 7
10-19-2012, 05:55 AM
[quote]
Quote:
Originally Posted by jnohd View Post

We are an Empire under siege. We are fighting enemies on all fronts - the Fek'Iiri from dimensions unknown, the Undine from within our own ranks and the ranks of our former friends, and the Borg. The assaults upon the Klingon way of life are manifest in spiritual, political, and physical assaults (respectively).

I like this viewpoint of how you see the KDF in STO, but how does the limited storyline missions we have to play help show the begining of the war, its growth out of control and its eventual crescendo into the realization that we are being duped and must work with our allies nieghbors to overcome?

Seriuosly? So far every move towards peace with the feds or the RSE has been a forced move made without backstory to help the player along.
One minute we are fighting the feds over some grieviuos insult to our honor, etc, etc. and the next we are buddy-buddy helping them fight the Borg or rescue some Reman refugees, or help the Deferi on some ancient oath or helping the feds fight back the Tholians.
The war with the feds was the last thing that we had that was still even remotely Klingon in nature, even if it is for the wrong reasons, and its dispeering.

Its like the Dev team is just throwing ideas in a pot hoping the end product tastes good for all its content. It has little continuity or reasoning. I as a player would like to see it all click into place instead so the game as a whole, from start to endgame makes more sense.
Not a one day we fight the feds, the next day we help them feed the Romulans, Hey lets all go fight the Borg, holding hands and singing happy songs.

It truelly makes the KDF just a poor reflection of the federation after all.
Roy Hatch (stryker) soldier, friend, and good man.
1945-2014
RIP
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