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Jolan tru Captain!
Welcome to Legacy of Romulus!
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Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
With season 7 approching and the massive grind that will be required to stay competive in pvp is going to be it's demise. I have 9 toons once this personal grind starts it will be impossible to stay competetive t1 and t2 will be a joke but from my calculations t3 will be a few hour a day of grinding pve, few hours x9 will make it imposible to keep up. Even if i ditch multiple toons there will be no time left for pvp. Once this S7 is live there a good chance it will be time for me to move on. The only thing that can save pvp is to dissable those buffs.
DHCs don't work because they are making sure the tech to actually equip them works right now. They did the exact same thing with the NARC, TAG and AMS systems. All of which work beautifully.
The game is madly addicting even with only one game mode (and seriously, like STO has any better... at just honestly -one- game mode arena and 3 maps. the -one- game mode in MWO has more strategic depth than the entirety of sto as a game combined, and there's like 6 maps right now for said 1 game mode).
The mech balance system works well too. The OP of that post is just pissed he can't field mass atlases anymore. (a combo which was only good for stomping Crap Teams to start with) mechwarrior was worth every penny I spent on it so far. And the game's not even Finished yet.
The weapons systems over all are also well balanced, as are the mechs between each other. Basically the OP of that post is a whiny lil ****
I own MWO Its fun and it's PVP only. The game being built from the ground up arround PVP is great. Good game but its not STO space combat.
I love this stupid game thats the only reason i complain about it.
What's your screen name over there? I'll add you to my social list!
Yes it's true, MWO Open Beta on 10/29. More like 10/30 as they are doing another big patch and data wipe on 10/30 at about 11am Pacific.
Come, join the rest of the pvp refugees! Because when this travesty of asian grind and continued pvp neglect goes live I'm done with STO for good. I didn't think I'd like mwo at first, being ground and not starships, but it's really fun and well done.
DHCs don't work because they are making sure the tech to actually equip them works right now. They did the exact same thing with the NARC, TAG and AMS systems. All of which work beautifully.
The game is madly addicting even with only one game mode (and seriously, like STO has any better... at just honestly -one- game mode arena and 3 maps. the -one- game mode in MWO has more strategic depth than the entirety of sto as a game combined, and there's like 6 maps right now for said 1 game mode).
The mech balance system works well too. The OP of that post is just pissed he can't field mass atlases anymore. (a combo which was only good for stomping Crap Teams to start with) mechwarrior was worth every penny I spent on it so far. And the game's not even Finished yet.
The weapons systems over all are also well balanced, as are the mechs between each other. Basically the OP of that post is a whiny lil ****
Damnit, you're making MWO seem more and more tempting.
Eh, I'll just wait till the official release in a few months, so I can enjoy the product without the beta-period bugs and whatnot. I'm looking forward to seeing how the different weight classes balance out in practical terms. . .in Mechwarrior 4 Vengeance 'online', it was usually pointless to load a light mech in most situations. Everyone just ran mediums and heavies. If light mechs actually have their advantages, I suspect I'll be driving one of those