Ok, since people be whining that the current STF system is pure luck based and old timers and veterans want to keep the current loot system, why not institute a hybrid system? Both the current STF structure would be kept to provide the loot and dilithum, but also provide some omega marks for one to put into the reputation system. In essence, it would be like the current lobi crystal system: go to an STF, if you don't get what you wanted/like, dump the omega marks you got into the reputation system.
So maybe if each run gave out, say for the sake of argument, Data Chips, and if you didn't get the tech drop you could still collect maybe 40 or so of these Chips to buy the thing you needed?
yes, you'd still get the data chips, but you'd also get the omega marks needed for the mk12's as EDCs only go up to mk11. In this hybrid system, the new reputation system will be in place, but the old one of loot baggies and random drops will still be there, but they'd also drop the new omega marks in addition to the standard EDCs and proto salvages. so EDCs for mk 11's, and omega reputation for mk 12's and their benefits.
Personally I would keep a hybrid of both systems, but keep the tech/salvage drops rates in game at a very low level so getting a tech or a salvage is like winning the lottery or something.
Well, it's already at those levels now tbh. It's not like it took me 1007 successful CSE runs to get 1 proto engine or anything
As for EDC, I would have that for buying doffs, consumables and the like, but not maco/omega/khg gear. We will have the rep system for those.
What did you expect? They can't fleece the entire populace with lockboxes. Hell, they've had whales leave permanently over the lockbox stupidity.
For every whale that leaves, another needs to be found. S7 is Cryptic's way of turning the community at large into whales. Buy Zen, convert to Dil at a rate that the Devs will be controlling, and continue playing the same way it was BEFORE they decided that they needed bigger paychecks.
Hey Devs, if you want better paychecks, learn how to release an update WITHOUT childish bugs and glitches that any 12 year old on the street could prevent.
Oh, sorry. I forgot. You guys are professionals and we have no idea how hard you work, day in and day out, just to keep this game running. My bad.
Must be difficult clicking that "Delete" button on the bug reports that get sent in. This is one of the ONLY games that doesn't have a dedicated link in plain view to a list of known problems and bugs. The reason for that is simple: it'd take an entire server just to compile the list.