Career Officer
Join Date: Jun 2012
Posts: 2,429
...is that it's nice to hop back into fleet actions again and get adequate rewards for participation. A little lengthy and tedious perhaps, but there's something about that mass group camaraderie while you're mowing down those Klingons or Romulans that makes it worthwhile.

But, these missions could use more touching up. They feel very out of date. For example, in Starbase 24, players are lured towards the Starbase to attack Klingon ships, but when the next phase kicks in everyone is surrounded by a billion vor'cha's and negh'vars. And the waiting for respawns in Klingon Scout Force in order to advance to the next phase is just silly.

Also, bring back Siege of DS9. And make sure Gekli Feeding Grounds stays out of the game...forever.
@HyperLimited - Join Date: Oct 2009 - My Youtube Stuff

Quote:
Originally Posted by sinn74 View Post
Maybe if the expansion was as great as they claim, people wouldn't be anywhere near Japori. Just sayin'.
Commander
Join Date: Jun 2012
Posts: 440
# 2
11-13-2012, 08:39 PM
That bright spot is probably just an oncoming train.
Empire Veteran
Join Date: Sep 2012
Posts: 41
# 3
11-14-2012, 11:01 AM
Quote:
Originally Posted by dkeith2011 View Post
That bright spot is probably just an oncoming train.

That's priceless, man! Made my day.
Lieutenant
Join Date: Oct 2012
Posts: 59
# 4
11-14-2012, 11:06 AM
On coming train or perhaps a stroke.
Career Officer
Join Date: Jun 2012
Posts: 688
# 5
11-14-2012, 12:47 PM
I did find one more bright spot, for people with a lot of alts they might want to gear out. While I don't know about the higher tiers of the reputation system yet (those are probably more demanding) at least initially an Elite STF or one of the Romulan space dailies provides enough marks to run your tier one reputation projects four times (two of each), meaning that for now you only need to play two ESTFs a week for each alt you care enough about to outfit.

There's no need for or point to doing them more often, so after you've done that you can switch to the fleet actions for what's actually (for now) a better dilithium payday than ESTFs to date. I still think they need to put back in a token (non-competitive) amount of dilithium and the shared optional loot bag, but there's that at least. It's not all so bad.

Not all that good either, though.

Quote:
Originally Posted by dracounquis
Brilliant... Guess I should keep my cruiser out of there then.
Or respec yourself or your bridge officers. I haven't come in under 2nd place yet, and 1st a few times, with my stock assault cruiser. Of course, my main being a tactical officer helps significantly. If you're a science guy, an escort is pretty much your only hope to take the dilithium out of Ereth's larvae's (?) mouths (?), unless the Vesta's up to filling the escort role.
Reave
Captain
Join Date: Jun 2012
Posts: 891
# 6
11-13-2012, 09:54 PM
They need to be made harder if they're going to be the prominent centerpiece of this fantastically designed disaster. They are so braindead easy that I could literally slam my head on the keyboard.
Career Officer
Join Date: Jun 2012
Posts: 2,336
# 7
11-13-2012, 10:00 PM
I hope the reward system is different than it was last time I was in one (S3?). Where the top DPS (aka some guy in an escort) got the only decent loot and everyone else got an Aux Battery for their 20mins of work.
Sometimes I think I play STO just to have stuff to rant about on the forums!

Captain
Join Date: Jun 2012
Posts: 891
# 8
11-13-2012, 10:03 PM
Quote:
Originally Posted by dracounguis View Post
I hope the reward system is different than it was last time I was in one (S3?). Where the top DPS (aka some guy in an escort) got the only decent loot and everyone else got an Aux Battery for their 20mins of work.
It's not. It's good news if your a high damage guy though, I've pulled down about a dozen Mk XI purple consoles in the last couple hours.
Career Officer
Join Date: Jun 2012
Posts: 2,336
# 9
11-13-2012, 10:22 PM
Quote:
Originally Posted by xantris View Post
It's not. It's good news if your a high damage guy though, I've pulled down about a dozen Mk XI purple consoles in the last couple hours.
Brilliant... Guess I should keep my cruiser out of there then.
Sometimes I think I play STO just to have stuff to rant about on the forums!

Starfleet Veteran
Join Date: Jun 2012
Posts: 1,433
# 10
11-13-2012, 10:02 PM
Yes, SB 24 is a mindless Zerg. You massacre the BoPs and fighters and then you can hardly escape because you got isometric charge farting negVarghs on your teil... about 100 of them all chain attacking 10 players!

Doesn't matter, you respawn without any sort of team play and once more into the fray!

Boring.

I am looking forward to replaying breaking the planet, but only with with premade teams that know to stick together and actually pull this very well designed group mission off.
Unfortunately, the mission doesn't lend itself well to grinding because it is pretty time intensive.
And soloing it among strangers is not really what it was made for.

Originally, at launch, those missions were made for fleets as about the only thing that would give the fleets some purpose beyond a shared bank.

Short of a redesign you can't turn them into the main grind playground for solo players.
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