Lieutenant
Join Date: Jul 2012
Posts: 95
Is it just me (and my fleet's) opinion, or is the Hive Elite (Space) almost impossible? I mean, we beat it but it was at a significant cost of time and frustration (and repair components!) and... any word on it being balanced?
Rihannsu
Join Date: Jun 2012
Posts: 1,705
# 2
11-15-2012, 07:35 AM
....please don't! i mean everybody can run InSE until they're grey to get to T5 omega rep, no need to kill the hive already.
Joined 06.10
PvP 2010-2011
PvP 2012-2013
Career Officer
Join Date: Jun 2012
Posts: 4,319
# 3
11-15-2012, 07:45 AM
Mixed feelings generally, but if anything needs to be toned down it's the respawn timer.

They should NOT have given the Borg uber-powers and one-shot kill weapons if they weren't going to make the respawn timer less punishing.

I've stopped playing Hive Space as a result, as quickly grew bored of the double punnishment one receives for being one-shot-killed more than once and having to sit around in respawn limbo for X number of seconds to pay for my 'mistake'.

STAR TREK BATTLES - HIGH DPS PLAYERS NEED NOT APPY
Captain
Join Date: Jun 2012
Posts: 6,121
# 4
11-15-2012, 08:06 AM
Try to think back to Season 5 launch... People said the same about every (elite) STF out there...

Yes, some minor adjustments were made, but in the end, all it really took was a good strat, and people working together.

I say wait a month, run it regularly, and then take a stance on the topic.

My fleet and I almost hit the optional in our first run, so it can't be super hard... Hard yes... But not impossible.
My name may say "PWE member", but I will never be.
-NEVER Forget the Screwups and ignorance made towards the people who supported the game through 2011
Don't look silly, don't call it "Zen-Store" - Don't waste devs time, Post proper bug-reports - I don't like Gekos
Career Officer
Join Date: Jun 2012
Posts: 6
# 5
11-15-2012, 08:13 AM
Quote:
Originally Posted by anazonda View Post
Try to think back to Season 5 launch... People said the same about every (elite) STF out there...

Yes, some minor adjustments were made, but in the end, all it really took was a good strat, and people working together.

I say wait a month, run it regularly, and then take a stance on the topic.

My fleet and I almost hit the optional in our first run, so it can't be super hard... Hard yes... But not impossible.
Yea i don't want to see more Nerfing in the game i want to see Players getting smarter about the game play, quit dumbing the game down, payers need to smarten up.
SELVECK
Captain
Join Date: Jul 2012
Posts: 692
# 6
11-15-2012, 08:18 AM
I hope it's not being toned down. If it was as easy as the other STF elites there would be no reason at all to advance in the reputation system and to buy the new gear. Look at it as a STF made to match the new abilites and gear.
Survivor of Romulus
Join Date: Jul 2012
Posts: 1,463
# 7
11-15-2012, 08:21 AM
I think it could use some tweaking with regards to the invisi torps flying around, but really it isn't the death sentence it's made out to be. That said, it is absolutely unforgiving of even the slightest mistake. In ISE if one person blows a gen slightly too early, that's not too big of a deal if the rest of the team has decent dps or there's someone with good CC skills. In CSE someone with repulsors can compensate for a cube or two being taken out early or out of sequence. But if you aggro the entire mob of tac cubes at once in HSE then it's pretty much guaranteed that the team will wipe and wipe quickly with little chance of salvaging the opt.
There was a sig here, but I gave up. Thanks {REDACTED}

Last edited by captainoblivous; 11-15-2012 at 08:28 AM.
Career Officer
Join Date: Jun 2012
Posts: 180
# 8
12-10-2012, 08:23 PM
Quote:
Originally Posted by wilsonfrontier View Post
Is it just me (and my fleet's) opinion, or is the Hive Elite (Space) almost impossible?
No, but it's not "almost impossible." I just ran a team of four fleet members and a pugger through hive elite and we got all the optionals. Even if one of our players was running a rainbow ody and died like *checks the parser* six times.
Career Officer
Join Date: Jul 2012
Posts: 1,129
# 9
12-11-2012, 11:55 AM
We regularly hit 3/3 in hive elite, 2/3 if things go really bad. Not sure what the big deal is, adapt?
Captain
Join Date: Jun 2012
Posts: 891
# 10
12-15-2012, 08:12 AM
Quote:
Originally Posted by nicha0 View Post
We regularly hit 3/3 in hive elite, 2/3 if things go really bad. Not sure what the big deal is, adapt?
I get 2/3 on most of my pug runs. It's not that hard. The only time I end up dying on my escort is when everyone else dies in phase 2 and I end up eating a full Torp Spread by myself.
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