Lt. Commander
Join Date: Jun 2012
Posts: 227
So here's one really positive thing that I noticed about the Season 7 update: every system in the Tau Dewa sector block is free of asteroids. If I'm not mistaken, this is the first time that's happened since launch.

For a relatively minor thing, it makes me really happy. Instead of millions of ugly floating rocks everywhere, we've got clear space and the occasional dust cloud to show directionality of movement. If only every other system in the game could be reworked the same way.

Also, it seems like the Azure nebula is visible from every system, with relative distance taken into account, which is a brilliant little detail.

Maybe I should just run all my missions from Tau Dewa from now on.
Starfleet Veteran
Join Date: Jul 2012
Posts: 960
# 2
11-16-2012, 01:02 AM
*ahem*

Dillithium dilithium grrr grrr Cryptic ripoff sellout Perfect World Vesta Ambassador T5 connie we're all getting ignored game will die in 3 months grind grind Z-store or C-store fix my bridge this isn't canon I want bridges I want skins feature episodes STFs FAs KDF PVP this ship is OP this ship is UP Battle Cloaks for all
Lt. Commander
Join Date: Jun 2012
Posts: 227
# 3
11-16-2012, 01:18 AM
Don't forget to throw a Dervish in there, make it really old-school.

Seriously though. Forests, trees. The actual content of S7 is really quite strong and deserves more props than it's been getting. We should be encouraging progress in whatever form it takes rather than constantly harping on the negatives, real or imagined.

One more thing about these system missions: while many of them retain the usual MMO "kill 5 mobs" structure, those mobs now rush the player and NPC allies in waves, rather than spacing themselves out to be hunted down like all the others. I much prefer that setup since not only does it kill the tiresome "full impulse, battle, full impulse, rinse, repeat" routine of most combat dailies, but it also leads to some pretty hectic conflagrations of pew-pew, which is usually pretty rare outside of Fleet Actions and STFs.

Again, I wish a lot of the older content could be reworked in this style.
Starfleet Veteran
Join Date: Jul 2012
Posts: 960
# 4
11-16-2012, 01:21 AM
Quote:
Originally Posted by delsaberedux View Post

Again, I wish a lot of the older content could be reworked in this style.
Yeah, if I do want anything (like new Bridges), that would be it. Adding voice acting and cutscenes to some of the older feature episode chains would be cool.
Starfleet Veteran
Join Date: Jun 2012
Posts: 5,738
# 5
11-16-2012, 01:42 AM
Now if they fix the System to actually match with canon.

The new Romulan Homeworld is south of the Neutral Zone, placing it in Klingon Territory. Several of the planet locations don't match up with maps that were shown on screen in TNG. And most of all, they put the Archer system in the wrong spot.

Archer supposed to be 31 Light Years from Earth, which puts it in Regulus Sector. But Cryptic went with the Star Trek Star Charts that came before Enterprise.

So whoever made the map, sure didn't do their research.
NO to ARC!

Season 9.5 = STO's NGE is Coming!
Starfleet Veteran
Join Date: Jul 2012
Posts: 960
# 6
11-16-2012, 01:48 AM
Quote:
Originally Posted by azurianstar View Post
So whoever made the map, sure didn't do their research.
Or maybe they hated Enterprise.
Career Officer
Join Date: Jun 2012
Posts: 170
# 7
11-16-2012, 02:50 AM
Quote:
Originally Posted by azurianstar View Post
Now if they fix the System to actually match with canon.

The new Romulan Homeworld is south of the Neutral Zone, placing it in Klingon Territory. Several of the planet locations don't match up with maps that were shown on screen in TNG. And most of all, they put the Archer system in the wrong spot.

Archer supposed to be 31 Light Years from Earth, which puts it in Regulus Sector. But Cryptic went with the Star Trek Star Charts that came before Enterprise.
If you read the description of the Archer system in-game, you might be delighted.


Also, most of the system's locations are based-off the star maps that were released a couple of years ago. Cryptic has pretty much adhered to these layouts from day one.

"Sometimes you have to do things that you hate, so you can survive to fight another day."
Empire Veteran
Join Date: Jun 2012
Posts: 802
# 8
11-16-2012, 04:51 AM
Quote:
Originally Posted by azurianstar View Post
Archer supposed to be 31 Light Years from Earth, which puts it in Regulus Sector. But Cryptic went with the Star Trek Star Charts that came before Enterprise.
If they would go with what Enterprise said, it would place Qonus about 1 light year away from Sol....

-= ISE: 12:19 -=- CSE 12:41 -=- KASE 11:59 -=- HSe 8:06 total =-
-= KAGE 5:43 =-
[7:07] [Combat (Self)] Your Dual Disruptor Banks - Overload II deals 123086 (41096) Disruptor Damage(Critical) to Assimilated Carrier.
Commander
Join Date: Jun 2012
Posts: 433
# 9
11-16-2012, 03:24 AM
Quote:
Originally Posted by unangbangkay View Post
*ahem*

Dillithium dilithium grrr grrr Cryptic ripoff sellout Perfect World Vesta Ambassador T5 connie we're all getting ignored game will die in 3 months grind grind Z-store or C-store fix my bridge this isn't canon I want bridges I want skins feature episodes STFs FAs KDF PVP this ship is OP this ship is UP Battle Cloaks for all
You forgot Lockbox, Lobi scam, everything is Z store, P2W, too many currency, Jack Emmert said..., PWE hates KDF, not real trek, Gene would be mad.
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