Join Date: Jul 2012
Posts: 98
# 1 Nanite Health Monitor Bugged?
11-17-2012, 07:29 PM
I just was wondering if anyone else noticed this, when you use Nanite Health Monitor it seems to waste the charges on most things like if your toon gets fuse armor on you, it uses all 3 charges, if you get hit by Fire On My Mark (tact skill) it uses all 3 charges, if your in the smoke from a smoke grenade it uses all the charges up, if you get Nano-probe infestation it uses the 3 charges up, so i was wondering if this is working as intended or is this another bug?
Join Date: Aug 2012
Posts: 21
# 2
11-17-2012, 09:46 PM
Yes same here, After S7's patch i have noticed that i have become vulnerable to more things that force my Nanites to be forced to activate

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