Go Back   Star Trek Online > Support > Gameplay Bug Reports
Login

Notices

Reply
 
Thread Tools Display Modes
Lieutenant
Join Date: Jul 2012
Posts: 95
# 1 Nanite Health Monitor Bugged?
11-17-2012, 07:29 PM
I just was wondering if anyone else noticed this, when you use Nanite Health Monitor it seems to waste the charges on most things like if your toon gets fuse armor on you, it uses all 3 charges, if you get hit by Fire On My Mark (tact skill) it uses all 3 charges, if your in the smoke from a smoke grenade it uses all the charges up, if you get Nano-probe infestation it uses the 3 charges up, so i was wondering if this is working as intended or is this another bug?
Ensign
Join Date: Aug 2012
Posts: 21
# 2
11-17-2012, 09:46 PM
Yes same here, After S7's patch i have noticed that i have become vulnerable to more things that force my Nanites to be forced to activate
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 03:12 AM.