Captain
Join Date: Oct 2012
Posts: 663
# 1 Time for a console change
11-20-2012, 10:26 PM
After some discussion and deliberation i want to open up a debate for a change to how consoles, which are offcourse purchased, could work to improve the current state of pvp:

That the console can only be used on the native ship it came from.

Its in effect on the Vesta, and on the Intrepid. Why shouldnt this rule apply for the remainder?
This will encourage people to choose varied ships then constantly flying cookie cutter ships. It would even promote tinkering with skills and abilites from multiple ships instead of the same old ones which will hamper pvp growth. Or are people too afraid too lose their payed advantage that they outright refuse such a change, even if it would improve the state of pvp?

Please do discuss
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Lieutenant
Join Date: Nov 2012
Posts: 64
# 2
11-20-2012, 10:28 PM
Quote:
Originally Posted by devorasx View Post
That the console can only be used on the native ship it came from.
^^ this ^^
Captain
Join Date: Aug 2012
Posts: 14,519
# 3
11-20-2012, 10:57 PM
Quote:
Originally Posted by devorasx View Post
That the console can only be used on the native ship it came from.
They wouldn't sell the ships if they were not universal/semi-universal. It's why they made that change earlier in the year...

...of course, I left shortly after they made that change. I didn't like how much it looked like I was whining and crying about the P2W console changes.

I'm still not sure why I came back - lol - if anything, it's only gotten worse with that.

Still, I can't see them changing it back - and - I even jumped on the bandwagon. I bought an Oberth! /cough
Captain
Join Date: Nov 2012
Posts: 585
# 4
11-20-2012, 11:06 PM
No way this is gonna happen until they have Fleet analogs for every C-store non-RA ship, as this would faceplant their (already tepid) sales.
Lt. Commander
Join Date: Jun 2012
Posts: 103
# 5
11-21-2012, 12:26 AM
But than, consoles wouldn`t be so much universal then. I mean it`s not bad idea, but just an quick e.g. Some1 have bought a galaxy x, and now owns a fleet defiant and now he want to use cloak, but he can`t? No real point. Or i understood this completly wrong due to the fact that english is not my primary language..
Quote:
Originally Posted by zer0niusrex:
[*]All Warbird descriptions have been updated, typoes removed, and gramer corrected.
Captain
Join Date: Jul 2012
Posts: 2,192
# 6
11-21-2012, 01:06 AM
I would rather prefer if there was special console slots instead. And ships had various numbers of those "extra systems" to balance them with others. So even sub par ships could have advantage with these extra systems, while ships like bug would get none
Commander
Join Date: Jun 2012
Posts: 434
# 7
11-21-2012, 02:52 AM
I think it's a really good idea. I suspect it'll be a hard sell to the customization crowd and the z store sales team though.

Originally they were only usable by the native ship or specific ship classes (except the BoP which could carry almost all of them). They could go back to that so these things could be balanced more easily for a class of ship.

Similarly, most of the consoles were tied to specific types of console slots rather than being fully universal. This way any player could use an ability they really liked on any ship but it came at a strategic cost.

Any of these changes would greatly improve things because when theses restrictions were removed they really hurt things (for PvP, obviously it was a good move for customization though).

One thing they never did completely was work these things into existing mechanics regarding shared systems and global cool downs. I think the speed burst console did a little with evasive a but that is about the extent. Consoles can be activated as many and as quickly as the UI allows which goes in the face of all other in game balancing restrictions.
The consoles (or many of them) should in my opinion have their own global cool downs and ideally much longer individual cool downs to encourage more strategic use.

One way to compensate players for increasing these cool downs might be to include some moderate passive abilities. The Theta console might add 5 to Engine power and 15 to Particle Gens for example.

There are ways to sell products that are appealing without making them poorly balanced.
__________________________________________
Foundry: Yet Another Borg Mission
It's terrible but easy, and these Borg are way cooler than the mess STO and Voyager left us.
May not actually be "way" cooler or even "slightly" cooler.
Lieutenant
Join Date: Jun 2012
Posts: 81
# 8
11-21-2012, 08:21 AM
Quote:
Originally Posted by devorasx View Post
Please do discuss
^^ THIS ^^
P2W is Pay to Play for me, what else? Duh!
Captain
Join Date: Jun 2012
Posts: 2,302
# 9
11-21-2012, 09:02 AM
Quote:
Originally Posted by devorasx View Post
After some discussion and deliberation i want to open up a debate for a change to how consoles, which are offcourse purchased, could work to improve the current state of pvp:

That the console can only be used on the native ship it came from.

Its in effect on the Vesta, and on the Intrepid. Why shouldnt this rule apply for the remainder?
This will encourage people to choose varied ships then constantly flying cookie cutter ships. It would even promote tinkering with skills and abilites from multiple ships instead of the same old ones which will hamper pvp growth. Or are people too afraid too lose their payed advantage that they outright refuse such a change, even if it would improve the state of pvp?

Please do discuss
Until they increase the number of ships available to the KDF this is a no brainer in terms of the intent.

Essentially what you are proposing would relegate these unplayable:

[Console - Universal - Plasmonic Leach]
[Console - Universal - Barrier Field Generator]
[Hangar - Orion Interceptors]
[Console - Universal - Aceton Assimilator]

Last time I checked that does not leave much unless you're in a carrier.

I would much rather that remove all consoles period. Have EACH ship come with an innate built-in extra "special" BOFF power not console.

Last edited by drkfrontiers; 11-21-2012 at 09:15 AM.
Captain
Join Date: Jul 2012
Posts: 3,282
# 10
11-21-2012, 10:35 AM
I wouldn't mind as long as it can be used on all variants of the ship as well. The Excelsior for example has two variants at two levels but only the lower lvl one comes with it's console
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