Captain
Join Date: Jun 2012
Posts: 1,122
hey all, your old friend horizon here with another topic to discuss.....

what is it that defines what we want to do in battle? i like to do the damage, hopefully you guys see that.... but rarely do i get the rage pm's, or the "how the f did you do that" pm's when my healing is off the charts in my engie sci ship thats in a no name fleet......(and im keeping that a secret) vs Damian, my tac in the Critz...... who REALLY likes to have fun and kill bad guys.... right?

so, what is it that drives you?

for me, i am thinking very internally, what is my captain, and ship supposed to do in battle? and secondly, how can i best maximize that with my current team?

for me, and some of you may want to call bs on this, but those of you who know me know i fly very defensively. full shields and aux on my tac bug about 80% of the time.....

but why? why would CaptainHorizon as Damian fly fully defensively in most matches?

because i want my team to succeed!

if my engie cruiser is dead in the water... who is gonna heal me? *here goes a full aux tss2 and tac team from my tac bug*

if my sci sci is dead in the water......who is going to nuke the target i want to kill? how about a full aux hazzards 1 and a delta for you......


.......


so, what drives you morally in this game? personal fame? notariety? the highest damage or kill count? best healing even?

.......

for me, its the bond we form as teammates. pug or premade the same. the willingness, and drive to achieve what we are capable of.

win or lose.

where are you at? morally in this game?

have fun, kill bad guys

-horizon

Last edited by thishorizon; 11-22-2012 at 12:36 AM.
Captain
Join Date: Aug 2012
Posts: 14,468
# 2
11-22-2012, 12:59 AM
I avoid teams. I do not want to let anybody down nor feel that somebody let me down. I prefer PUGland. I suppose you could say I'm a PvPslut - I'll play with and against* anybody.

*Though I'm unlikely to respawn in C&H against an AA/AMS/ASD/Theta camp - I'll be thinking about the rest of my PUG while out having a smoke.

edit: Avoiding teams does not equate to being something other than a team player. It's just the long term commitment that I avoid.

Last edited by virusdancer; 11-22-2012 at 05:54 AM.
Lt. Commander
Join Date: Nov 2012
Posts: 197
# 3
11-22-2012, 03:06 AM
I take great pride in keeping my team alive. If I'm dps'ing, whether I'm calling the shots, or I'm support dps, I listen to what my team is telling me, listen to what my eyes are telling me, listen to what my gut tells me, and then proceed forward with as much info as possible. Always put my team first. I've died many times because I've given my heals to a team mate and came up short for myself. In a good premade with someone like horizon on it, I usually get enough cross healing support for this not to happen, but if it doesnt, I know I've died doing my best to help my team.
Empire Veteran
Join Date: Jun 2012
Posts: 7,167
# 4
11-22-2012, 04:05 AM
i am kaptain kirk
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Captain
Join Date: Aug 2012
Posts: 14,468
# 5
11-22-2012, 05:35 AM
Quote:
Originally Posted by dontdrunkimshoot View Post
i am kaptain kirk
Kirk1 > Picard > KirkSr > Pike2 > Kirk2 > Pike > Archer > Janeway > Sisko
Captain
Join Date: Jun 2012
Posts: 1,460
# 6
11-22-2012, 05:50 AM
Well, for me, it's a bit of tit for tat. I will certainly attempt to toss heals onto my teammates if possible (I always PuG anyway). However, historically, as an escort, my heals were generally on cooldown, and anything I had left would have a very long cooldown, such as Science Fleet or Team Fortress. However, given that my main is a science captain that simply cannot keep up in terms of damage, I've switched to Sci debuffing and some healing on the side. However, if I'm not getting any crosshealing, I'm going to start hoarding. It's not me being vindictive. It's just a matter of survival.

I PvP because it's fun and challenging to pit myself against others. To be frank, I am somewhat burnt out on PvE, except for the regular ISE once in a while, because it's very formulaic - standard enemies with supercrits and super HP. In PvP, at least, there are counters and strategies that people use, and that's what I find fun. However, having a reputation (if I had one) for fairness and skill would be nice.

In terms of broken stuff, especially Voldy, I might break out some P2W - Iso charge and grav pulse are my favourite tit-for-tat items. Also, anyone using the bug will find me making them a priority target.
Lt. Commander
Join Date: Jun 2012
Posts: 103
# 7
11-22-2012, 05:52 AM
I like pew pew, but if i`m flying my sci recluse, then i love FBP3 -.-, and orb weaver on KDF is whole different story that no1 would understood
Quote:
Originally Posted by zer0niusrex:
[*]All Warbird descriptions have been updated, typoes removed, and gramer corrected.
Lieutenant
Join Date: Jun 2012
Posts: 42
# 8
11-22-2012, 05:16 AM
I have become less and less inclined to share heals and skills because of the number of players simply won't return them. In an escort I'm more willing to share tac teams or a HE because its much easier to get out of trouble if the enemy suddenly focus you.
However in a cruiser, to often (and i'm sure others have experienced it) you can send out multiple heals to different players helping them stay alive, and then you get targeted, subnuked, VMed and tractored, and you sit there with everything on cooldown and nobody on your team is even thinking of sharing their heals with you, often a Tac Team would be enough. Plus being less maneuverable, when you do get focused, its not often you can get out of trouble, plus all dem damn tractor beamzes on dem Danooobs holding everyone up.
Captain
Join Date: Jun 2012
Posts: 598
# 9
11-22-2012, 04:11 AM
Quote:
Originally Posted by thishorizon View Post
hey all, your old friend horizon here with another topic to discuss.....

what is it that defines what we want to do in battle? i like to do the damage, hopefully you guys see that.... but rarely do i get the rage pm's, or the "how the f did you do that" pm's when my healing is off the charts in my engie sci ship thats in a no name fleet......(and im keeping that a secret) vs Damian, my tac in the Critz...... who REALLY likes to have fun and kill bad guys.... right?

so, what is it that drives you?

for me, i am thinking very internally, what is my captain, and ship supposed to do in battle? and secondly, how can i best maximize that with my current team?

for me, and some of you may want to call bs on this, but those of you who know me know i fly very defensively. full shields and aux on my tac bug about 80% of the time.....

but why? why would CaptainHorizon as Damian fly fully defensively in most matches?

because i want my team to succeed!

if my engie cruiser is dead in the water... who is gonna heal me? *here goes a full aux tss2 and tac team from my tac bug*

if my sci sci is dead in the water......who is going to nuke the target i want to kill? how about a full aux hazzards 1 and a delta for you......


.......


so, what drives you morally in this game? personal fame? notariety? the highest damage or kill count? best healing even?

.......

for me, its the bond we form as teammates. pug or premade the same. the willingness, and drive to achieve what we are capable of.

win or lose.

where are you at? morally in this game?

have fun, kill bad guys

-horizon
I play a healing role, as a science and engineer. For me, the most enjoyable parts of PvP play are as follows:

- The delight of teamwork
- Cleverness and strategy: I love science esp. because I like being a chess player not a bulldozer operator.
- Healing: Again, I enjoy supporting the dmg dealers. Plus, healing requires strategy and timing as well, characteristics of the game which are enjoyable to me.

Regarding your initial question about how morality affects gameplay, there are a number of items (P2W consoles, danubes/siphons, etc.) that i choose not to use. Plus, I think it is very important to honor and respect opponents, even if they are not the best players.

@gradstudent1
PvP Boot Camp Project Leader Emeritus

Last edited by gradstudent1; 11-22-2012 at 04:19 AM.
Captain
Join Date: Jun 2012
Posts: 2,297
# 10
11-22-2012, 04:19 AM
The morality of PvP is based on three fundamental laws.

... in a good premade everyone shines.
... in a bad pug even a "premade"-veteran folds.
... premades gank better than pugs.
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