I just made Lt. General (That was fast) and purchased a new ship. I have tried every single shield, hull & regen. power for my shields but if I get hit a few times they automatically go down. If anyone can offer any assistance with this beyond broken KDF faction, please let me know.
The ship you purchased wasn't a Fleet Ning'tao, was it? I've seen quotes that state it specializes in exploding... which isn't far from the truth to be honest. It's a terribly designed hull: 500 more HP and 0.14 lower shield multiplier than the Commander level original.
Not gonna' lie, I've noticed that my engie-commanded Fleet Tor'Kaht's shields feel more delicate then my tac-commanded Steamrunner's. I currently use the same shield on both (Jem'Hadar, until I can get rep-rewards) and the Steamrunner shield-tanks better then the Tor'Kaht despite having less (much less) actual cap..
I'm wondering if there's something wrong with 1.1 modifiers.
All kdf ships have slightly lower shield mod then a comparable fed ship due to kdf also getting built in cloak. You just have to compensate for it by using high cap shields like Honor Guard Mk XII, and multiple field generator consoles.
Covariant shields are your friends on the KDF side. I made the mistake of putting resilient shields on my raptors while leveling up (since it worked so well on the fed side), and it didn't work out well for me. Started to use covariant shields and my survival went through the roof (albeit recharging those shields was a pain). And then I got the KHG shield and practically wet myself from glee. Then I got my Tor'Kaht and put the KHG shield on that. And I haven't gone back since.
Your best bet would be to run EPtS and TSS. Combine those with a good covariant shield array, and you're gold.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Covariant shields are your friends on the KDF side. I made the mistake of putting resilient shields on my raptors while leveling up (since it worked so well on the fed side), and it didn't work out well for me. Started to use covariant shields and my survival went through the roof (albeit recharging those shields was a pain). And then I got the KHG shield and practically wet myself from glee. Then I got my Tor'Kaht and put the KHG shield on that. And I haven't gone back since.
Your best bet would be to run EPtS and TSS. Combine those with a good covariant shield array, and you're gold.
Eh, I've tried this on my BoP. EPtS 1 + TSS2 + Tactical Team 1. Overpowered Federation escorts still shred it easily, like it's not even there.
My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
All kdf ships have slightly lower shield mod then a comparable fed ship due to kdf also getting built in cloak. You just have to compensate for it by using high cap shields like Honor Guard Mk XII, and multiple field generator consoles.
This. If it's true, then I really have no problems with it. As I've said elsewhere, each faction has their advantages. If KDF ships have to sacrifice a bit of shield mod in favor of a more tactical approach (battlecruisers with cannons, BoPs, etc) and built-in cloaks, then I feel it's a fair tradeoff.
I've seen KDF players tank well, so it's still possible. Feddies just have more options for it, as they should. Fits the doctrine a bit more. Take a few hits, and then open channels and try to BS your way out of the fight
My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
All kdf ships have slightly lower shield mod then a comparable fed ship due to kdf also getting built in cloak. You just have to compensate for it by using high cap shields like Honor Guard Mk XII, and multiple field generator consoles.
Sadly this tradeoff is now antiquated but still in effect as the advantages that KDF ships were afforded such as Cloak and Universal Bridge Stations are now offered on multiple Federation vessels with no sacrifice of Hull, Shield Strength, or quantity of Bridge Stations.
All kdf ships have slightly lower shield mod then a comparable fed ship due to kdf also getting built in cloak. You just have to compensate for it by using high cap shields like Honor Guard Mk XII, and multiple field generator consoles.
Actually, the Fleet Tor'Kaht Battlecruiser Refit has a Shield Modifier of 1.1; that (and with even a MK X KHG shield) makes for a tougher ship.
Of course, judicious (and timely) use of TT, RSP and EPtS helps to make a good ship fly. Sprinkle with Mk XII Neutronium and you're good to go.