Captain
Join Date: Jun 2012
Posts: 2,228
Since the recent patch, Enemy NPC's can see through invisible walls.
Captain
Join Date: Jun 2012
Posts: 546
# 2
12-19-2012, 08:54 AM
I've not had a problem, can you post a mission name and ID so I can see whats up? Perhaps it's not the walls but something else.
Captain
Join Date: Jun 2012
Posts: 2,228
# 3
12-19-2012, 09:10 AM
Quote:
Originally Posted by designationxr377 View Post
I've not had a problem, can you post a mission name and ID so I can see whats up? Perhaps it's not the walls but something else.
"Wounded Sky", by @drkfrontiers. Though for this reason not published yet. Thanks!
Survivor of Romulus
Join Date: Jun 2012
Posts: 2,629
# 4
12-19-2012, 09:42 AM
You should always include the mission ID number in a bug report, published or not. That way if Cryptic's QA people want to go look at it they can find it easier.

Anyway, is it just me or are we getting a greatest hits album of past Foundry bugs. Falling through floors, map transitions taking forever, walls not being solid. All the old favorites.
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Career Officer
Join Date: Jun 2012
Posts: 1,497
# 5
12-19-2012, 09:51 AM
When was the latest patch? I think I was using invisible walls fine last night in preview mode

Check out my Foundry missions:
Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
The Defenders - Duritanium Man - The Improbable Bulk - [WIP] Commander Rihan
Rihannsu
Join Date: Jun 2012
Posts: 11,845
# 6
12-19-2012, 10:09 AM
I did notice during my testing that enemies could fire through a forcefield prop.
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