Ensign
Join Date: Oct 2012
Posts: 5
Ever since the implementation of the "15 minute rule" new Foundry missions simply aren't being reviewed...because you get no reward for it.

A large part of STO being successful is user-created content.

What can be done to fix this?
Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 2
12-19-2012, 03:53 PM
Ask your friends/fleetmates

or hey if desperate (and the mission does not include the borg ) message me at @sollvax and ill run through it when I get a chance (fair warning I am quite busy) but I will give you a fair review.

if its got borg in it I will quit the mission as soon as I see them because Borg annoy me
Career Officer
Join Date: Jun 2012
Posts: 1,512
# 3
12-19-2012, 04:21 PM
What sollvax says is true, get friends to play. You should get them to in any case because they can help you test it. Also post your mission to the mission database forum

Check out my Foundry missions:
Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
The Defenders - Duritanium Man - The Improbable Bulk - [WIP] Commander Rihan
Captain
Join Date: Jun 2012
Posts: 607
# 4
12-19-2012, 06:21 PM
I have to agree this new qualification system for the officer reports mission is absurd and doing more harm than good. A friend of mine has put tons of work into a 5 map foundry mission, both ground and space, has about half a dozen reviews, even more play throughs, and it takes about 30 minutes to go through it, yet this does not qualify. On the other hand simple space missions that i can blow through in 10 minutes easy does qualify.

I get it they didn't like the clickies, fine, but surely there as to be a more straight forward and open way to make people play real missions and not just 1 clickers inorder to get the reward. This change has only made foundry authors spend there time trying to figure out how to qualify rather than improving there missions or designing new ones. It's long past time for cryptic to seriously rethink how this qualification mechanic works.
Career Officer
Join Date: Jun 2012
Posts: 1,512
# 5
12-19-2012, 06:37 PM
Quote:
Originally Posted by john98837 View Post
I have to agree this new qualification system for the officer reports mission is absurd and doing more harm than good. A friend of mine has put tons of work into a 5 map foundry mission, both ground and space, has about half a dozen reviews, even more play throughs, and it takes about 30 minutes to go through it, yet this does not qualify. On the other hand simple space missions that i can blow through in 10 minutes easy does qualify.

I get it they didn't like the clickies, fine, but surely there as to be a more straight forward and open way to make people play real missions and not just 1 clickers inorder to get the reward. This change has only made foundry authors spend there time trying to figure out how to qualify rather than improving there missions or designing new ones. It's long past time for cryptic to seriously rethink how this qualification mechanic works.
I think it's just a problem with how it's calculating the average time. Once that gets figured out it will be fine.

My theory is that it is including author play time in the equation. So whenever the author tests it (by running through extremely quickly) they are actually sabotaging their own average time. This is even worse if for example they do a very early publish to test just the first map. If that takes 3 minutes only, then they're REALLY hurting themselves.

My solution would be to remove the author play time from the equation. If I get riled up enough I might have to start a thread or write a blog post about it on StarbaseUGC

Check out my Foundry missions:
Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
The Defenders - Duritanium Man - The Improbable Bulk - [WIP] Commander Rihan
Career Officer
Join Date: Jun 2012
Posts: 298
# 6
12-20-2012, 07:53 AM
Quote:
Originally Posted by zorbane View Post
I think it's just a problem with how it's calculating the average time. Once that gets figured out it will be fine.

My theory is that it is including author play time in the equation. So whenever the author tests it (by running through extremely quickly) they are actually sabotaging their own average time. This is even worse if for example they do a very early publish to test just the first map. If that takes 3 minutes only, then they're REALLY hurting themselves.

My solution would be to remove the author play time from the equation. If I get riled up enough I might have to start a thread or write a blog post about it on StarbaseUGC
I couldn't agree more here. I was one of the victims of this as well. There's really nothing about my latest foundry mission that would define it as a simple clicky mission. Hell the script I wrote for it is 15+ pages long and it's 5 maps with multiple objectives. I think where I got shot in the foot is like what zorbane said. I published it a few times to play it and get the paths and wander effects sorted out, which could have screwed me if it counted on the average play time.

Honestly it wouldn't be so bad if the Foundry captains would either be max level with some decent gear, or would scale based on the mission. I personally find it very hard to judge exactly how long the mission is going to play using the Foundry characters I have alone. I often will publish the mission, run though it a few times on a Tac, Eng, and Sci then go back to the drawing board to adjust it for difficulty or whatever. It would be nice if they had some way to exclude our tests much like we can't review our own missions etc.
Captain
Join Date: Jun 2012
Posts: 3,380
# 7
12-20-2012, 08:15 AM
The constant bickering about "why aren't people playing my epic mission, instead they're playing quick space shooters instead, boo-hoo" killed my interest in the foundry. I even quit polishing my own, because I don't want to be the next target of rage from the 'epic' mission creators.

...Just sayin'
KBF Lord MalaK
Awoken Dead

You're gonna upgrade my Chel Grett for FREE but charge me $30 to upgrade my Kamarag ?
Career Officer
Join Date: Jun 2012
Posts: 844
# 8
12-26-2012, 06:48 PM
I'm not sure that the 15 minute rule is why missions aren't being reviewed. I think that has always been a problem. For the past year+ I remember reading posts in the Foundry forums asking people to help get their missions out of review.


Click here for my Foundry tutorial on Creating A Custom Interior Map.
Rihannsu
Join Date: Jun 2012
Posts: 13,183
# 9
12-26-2012, 07:00 PM
IMO, the issue is with players not bothering to look for missions beyond the top page or two. The highest number of reviews on any of my missions is 33.... but the top rated missions might have as many as 33,000 reviews. I suspect that only a small percentage of people who actually play missions actually bother with things that are farther down the list. I used to go and actually look for missions with 1 to 2 digit numbers of reviews just because I wanted to help the poor unfortunates whose missions weren't gettign played.
HAIL HYDRA!

-=-=-=-=-=-=-=-=-=-
I can haz joystick!
MMOs aren't charities. Corporations are supposed to make a profit. It's what they do.
Career Officer
Join Date: Jun 2012
Posts: 844
# 10
12-26-2012, 07:23 PM
Quote:
Originally Posted by markhawkman View Post
IMO, the issue is with players not bothering to look for missions beyond the top page or two. The highest number of reviews on any of my missions is 33.... but the top rated missions might have as many as 33,000 reviews. I suspect that only a small percentage of people who actually play missions actually bother with things that are farther down the list. I used to go and actually look for missions with 1 to 2 digit numbers of reviews just because I wanted to help the poor unfortunates whose missions weren't gettign played.
This is why during the Foundry conference call I advocated for several random missions being selected at a given time that give greater rewards. It would give people reasons to play missions outside of the top rated ones, or those that are spotlights.

Not every mission is going to be the best mission ever made, yet their authors still deserve exposure. In addition, it makes sense to encourage people to make missions, because while their first few attempts may not be that great, perhaps their future attempts would be spotlight worthy.

What I would do is have 5 missions selected randomly at any given time which would be up for say a day each, and provide increased rewards for being played. Or maybe instead of randomly the Foundry could just cycle through the missions in order of when they were published.


Click here for my Foundry tutorial on Creating A Custom Interior Map.
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