Captain
Join Date: Jun 2012
Posts: 11,105
# 1 To Many Nebulae!
12-26-2012, 06:47 PM
There are far to many Nebulae in this game. It is to the point that even Vulcan has these brown wispy clouds in the background. Not only is that incredibly unrealistic and really silly looking, it's not even faithful to the franchise proper. Nebulae were expensive and difficult to create, and therefore were rarely mentioned, and even less likely to be seen on screen... until they made The Wrath of Khan and everyone decided to it rip off.

But either way, it still looks incredibly silly when all these glowing space clouds everywhere. It's to the point now that I doubt an actual legitimate star field exists in the game. That is very sad
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Captain
Join Date: Jun 2012
Posts: 2,060
# 2
12-26-2012, 06:54 PM
I am in agreement with this.

And since we're on the topic of the maps: One of the main reasons the planets look too small is that the endless asteroid/ debris fields are ruining the forced perspective. When you see a rock in space the size of your ship, and then you see it next to a planet, you get a proper sense of scale.

If the surrounding space was empty, you can maintain the illusion you're stopping a good distance away before beaming down.
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Rihannsu
Join Date: Jun 2012
Posts: 15,016
# 3
12-26-2012, 07:40 PM
There are lots of Nebulae IRL...
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Captain
Join Date: Jun 2012
Posts: 11,105
# 4
12-26-2012, 11:14 PM
Quote:
Originally Posted by twg042370 View Post
And since we're on the topic of the maps: One of the main reasons the planets look too small is that the endless asteroid/ debris fields are ruining the forced perspective. When you see a rock in space the size of your ship, and then you see it next to a planet, you get a proper sense of scale.

If the surrounding space was empty, you can maintain the illusion you're stopping a good distance away before beaming down.
Oh yes. Where is the space in outer space? Half the maps could stand being completely empty.

Quote:
Originally Posted by markhawkman View Post
There are lots of Nebulae IRL...
But are they everywhere? Is there a nebula in every corner of the galaxy? Do you look up into the sky and see glowing clouds of glowyness? Having nebulae isn't bad, having them everywhere in every important area even when it makes no logical sense is bad.

Take into account the Sector Space Borg Incursions. Since they take place in deep space, it would be logical to assume that there would be nothing but... you know.... space.

But instead... even in the Sector Space Incursions, which by all means, both scientific, story wise, and logically, there should be nothing..... there are asteroids and gas clouds.

Are we not pushing it a bit?
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Rihannsu
Join Date: Jun 2012
Posts: 15,016
# 5
12-27-2012, 08:48 AM
Well... here's something most geeks don't know.... The Oort Cloud is currently beleived to stretch halfway to Proxima Centauri. So yeah, there's lots of junk floating in deep space...
HAIL HYDRA!

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Captain
Join Date: Jun 2012
Posts: 5,499
# 6
12-27-2012, 08:52 AM
Are the nebulae everywhere why I don't feel like I'm in space half the time? Like, when I'm in kerrat it definitely does not seem like I'm floating in a void.
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Cryptic Studios Team
Join Date: Jun 2012
Posts: 2,247
# 7
01-04-2013, 10:34 AM
I agree, Nebulae have been used too often. As have asteroid fields.

The problem is that empty, black space is pretty boring, and removes any sense of movement. As annoying as the asteroid fields and in map nebulae may be, they give you clues as to your position relative to other things/players/mobs in the map.

In general, colored space has been the trend for a good while now. Shows/Movies used to depict space as a dark, black nothing. Then, someone got the bright idea to make it more visually interesting, and now everyone has followed suit. That "colored space" has never really been explained, or given a name. To a lay person, the only thing they've seen from REAL space, that looks anything like that are Nebulae, therefor: Colored Space=Nebulae.

As for "hiding in the nebula," that line has been used on the shows plenty.

If we're trying to be more realistic, than any system map that doesn't have a dominant star (sun), should leave your ship dark and unlit. But the shows never cared about that, every ship was always lit from somewhere off screen, no matter where they were supposed to be.

At this point, we aren't going to go back and redo the skyfiles and geometry for 1000's of maps. A few could be targeted, and we can work on reducing the nebulae/asteroids in future maps (I think this has already been going fairly well with recent additions? i.e. Tau Dewa, and the Azure nebula)



Quote:
Originally Posted by centersolace View Post
On top of all of this, there's tons of crap in outer space that's visually interesting. Use that instead! Binary Stars, Star Clusters, Auroras, comets, newly formed star systems, gas giants, super novae, stars so huge it takes light eight hours for it's own light to travel from one side to the other, even honest to god lightning bolts.

For goodness sake Cryptic! Space is full of insane madness. There's enough stuff in outer space for thousands of video games! Shame on you for ignoring it!

Many of those things are in the game somewhere already. But, they may not be as prominent or noticeable as the nebulae are. Nebulae were likely used so ubiquitously early on because they didn't have time to make custom one off stuff for each of those 1000+ maps. Now, we still don't have a ton of time, but we can do cooler stuff once in a while. You talk about how everything is always the same. I point to New Romulus, which has MASSIVE Auroras, that no one has mentioned. . . We have, and we will continue to add other cool space bits where we can, but we cannot retroactively do those everywhere in the game that already exists.


ETA: The current DS9 Skyfile was made by me. I actually thought that the purple streak was WAY more subtle than anything that had been there before, or any of the other nebulae in the game at the time. I used the stars I did (few, and dim) to try and emphasize the 'blackness' of space, and what we had always seen in the show.
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Last edited by tacofangs; 01-04-2013 at 10:39 AM.
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