Lt. Commander
Join Date: Sep 2012
Posts: 164
If I run a tier 4 advance fleet escort.

4 cannons 3 turrets
5 relays
2 neutronium alloys and I switch out 1 alloy for a mk xii Eps flow regulator, how much is that going to improve my ships overall dps? 2%? 3%? 5%? Anyone have a good reference on testing the EPS flow and DPS increase percentage?
Republic Veteran
Join Date: Jun 2012
Posts: 2,733
# 2
12-30-2012, 07:00 AM
the EPS flow regulators really dont do much for weapon drain from firing, it'll help a little bit, but i doubt its that noticable, it's more for when you want to switch between offensive/defensive/evasive power settings, as it increases the speed in which the power transfers happen.
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Career Officer
Join Date: Jun 2012
Posts: 1,020
# 3
12-30-2012, 07:09 AM
Quote:
Originally Posted by osirisraa View Post
If I run a tier 4 advance fleet escort.

4 cannons 3 turrets
5 relays
2 neutronium alloys and I switch out 1 alloy for a mk xii Eps flow regulator, how much is that going to improve my ships overall dps? 2%? 3%? 5%? Anyone have a good reference on testing the EPS flow and DPS increase percentage?
As mentioned, EPS doesn't do anything for your DPS so the answer is a big, fat 0%.

Some people say that it helps you to recover from the energy drain on Beam Overload (and only that) but I haven't tested it myself.

The only practical use for EPS Consoles is if you change power settings frequently and even then I don't think it's worth the trade-off (less hull resistance in your case).
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Captain
Join Date: Jun 2012
Posts: 989
# 4
12-30-2012, 08:47 AM
DON'T use EPS Flow Regulators looking for increased damage. Their use it to speed up power transfer rates when changing power profiles. And as the previous poster mentioned, Flow Regulators will help your recovery from a Beam Overload power drain. It's a straight -50 weapon power which has to replenished at your Power Transfer Rate.
Lt. Commander
Join Date: Sep 2012
Posts: 164
# 5
12-30-2012, 10:01 PM
Thanks for all the help and responses.....

Is there anything that sits in the engineering slot that helps with dps?
Captain
Join Date: Jun 2012
Posts: 989
# 6
12-30-2012, 10:38 PM
Quote:
Originally Posted by osirisraa View Post
Thanks for all the help and responses.....

Is there anything that sits in the engineering slot that helps with dps?
The Plasma Distribution Manifold (+Weapon Power). They a Mk 12 Console will only add about 3.5 weapon power. You'd probably be must better off slotting an Armor Console to beef up your Hull damage resistance.
Ensign
Join Date: Jan 2013
Posts: 2
# 7
01-21-2013, 02:02 AM
Hey osirisraa,

I believe I am sitting on that problem for some time. Currently, I am using x3 Heavy Cannons (the other is a torpedo launcher). There is already damage to talk about. I believe the problem is about sustaining that damage. I have watched in horror over the past 2-3 weeks as my damage drops from 1000+ to a mere 300+ after 3 burst.

I am looking for answers myself before investing into Tier 5 ships and new gear.

My power settings for weapons is 125/100.
I am diverting power into weapons. I change power settings in the middle of fights to survive.

My avatar is a tactical officer but I have a mixture of Engineer and Tactical with some Science. Even then, I cannot hold up my power supply for long period of sustained fire.

I am still new to this game and need help.
Career Officer
Join Date: Jun 2012
Posts: 987
# 8
01-23-2013, 02:36 PM
Quote:
Originally Posted by weylandjuarez View Post
Some people say that it helps you to recover from the energy drain on Beam Overload (and only that) but I haven't tested it myself.
No need to test, just think about it; Beam Overload is a temporary drain, like being hit with a Target Subsystem or the way Polaron procs used to work; The power level will immediately begin regenerating at your power transfer rate.
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