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Starfleet Veteran
Join Date: Jun 2012
Posts: 1,317
# 1 Tricobalt spam cruiser!!
01-05-2013, 09:10 PM
Thinking of this http://www.stoacademy.com/tools/skillplanner/index.php for an acr build.

I'd be equipping it with either 2 tricobalts foreward and the WAQT aft or splitting the tric's up. As well as adding the nadeon detonator console.

Probably not going to use the new sets just the assimilated mod.

Thoughts?
Actualy reading things pefore posting will make you look smarter than yelling loudly. Reading comprehension is aparently a lost art.

Not everything you see on the internet is true - Abriham Lincoln
Captain
Join Date: Jun 2012
Posts: 1,131
# 2
01-05-2013, 09:31 PM
One your link just does to a blank skill sheet, not your specific build.

Two, if ACR stands for Assault Cruiser Refit, isn't that a little slow-turning for a torp boat? Even for tankiness, I think of the Chell Grett, Steamrunner, a single-A2B Armitage build, or maybe a versatile sci ship like the Vesta or Nebula.
Lieutenant
Join Date: Jun 2012
Posts: 59
# 3
01-05-2013, 09:41 PM
wouldn't 2 tricobalt torps in the front have conflicting cooldowns?

MY FLEET:http://sto-forum.perfectworld.com/sh...d.php?t=498091

Last edited by matchstick606; 01-05-2013 at 09:46 PM.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,317
# 4
01-05-2013, 10:04 PM
Quote:
Originally Posted by matchstick606 View Post
wouldn't 2 tricobalt torps in the front have conflicting cooldowns?
iirc there is a global for tric's but its shorter than the standard reload anyway, can't remember tho since I haven't used em in a while.
Actualy reading things pefore posting will make you look smarter than yelling loudly. Reading comprehension is aparently a lost art.

Not everything you see on the internet is true - Abriham Lincoln

Last edited by disposeableh3r0; 01-05-2013 at 10:06 PM.
Lt. Commander
Join Date: Oct 2012
Posts: 226
# 5
01-05-2013, 10:05 PM
Quote:
Originally Posted by matchstick606 View Post
wouldn't 2 tricobalt torps in the front have conflicting cooldowns?
Yes they would
Career Officer
Join Date: Jun 2012
Posts: 429
# 6
01-05-2013, 11:12 PM
Quote:
Originally Posted by shadowwraith77 View Post
Yes they would
Not any more. The cooldown was changed. You can fit 4 now without anycooldown problem.
Captain
Join Date: Aug 2012
Posts: 2,357
# 7
01-05-2013, 11:32 PM
Translated: every 15 seconds something gets 15-20k damage shoved down their throat. I approve.

Add in Tric Mines, and all of a sudden we've got a troll-boat that can actually do some major damage XD.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
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