If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
Some characters were stuck in a loading screen with a "Server Not Responding" message
Are there plans to re-integrate the old diplomatic missions into any sensible way to play the game? As of now, their DXP-rewards are ridiculously low as they still date from a time before the DOff-system.
I use the diplomatic missions for "Explore Strange New Worlds." Warp in to replicate some junk for a planet is just as boring as the regular exploration missions, but at least it doesn't take as long.
I liked the "first contact" mission I got after reaching ambassador...but it's apparently not repeatable.
I use the diplomatic missions for "Explore Strange New Worlds." Warp in to replicate some junk for a planet is just as boring as the regular exploration missions, but at least it doesn't take as long.
I liked the "first contact" mission I got after reaching ambassador...but it's apparently not repeatable.
I was primarily refering to the diplomatic "story" missions, e.g., "Ancestral Sin", "Family Ties", or "Temple Offerings". Those are very neat missions but currently seem totally lost and without sensible rewards (10 DXP is virtually nothing). All I wanted to know, is whether Cryptic just wants to leave them as they are, or if they plan to incorporate them into the storyline with better rewards? (they are better than several "normal" combat story missions that pop to my mind)
Are there plans to re-integrate the old diplomatic missions into any sensible way to play the game? As of now, their DXP-rewards are ridiculously low as they still date from a time before the DOff-system.
I was also noticing that that the DXP was far too low on the missions to be practical. Why would anybody do those missions if we can get 20 times as much DXP from DOff missions?
I was also noticing that that the DXP was far too low on the missions to be practical. Why would anybody do those missions if we can get 20 times as much DXP from DOff missions?
The problem with this is that they ramped up the CXP for diplomacy when they merged it into the duty officer system, but forgot to ramp up the rewards for the previous missions.
I also would like to see Diplomacy get an overhaul. It was my favorite part of the game back in the day. Both the story missions the OP mentioned and other stuff too. Ahh well its apparently NOT a high priority for Cryptic, but IF enough players ask, maybe....
50 Science Admiral/Diplomat. Orion Defector to Starfleet.
I want to see Commendation XP added to all of the missions... and to every new mission... in the form of optional objectives or otherwise.
Volunteer Community Moderator for the Star Trek Online forums -- My views may not represent those of Cryptic Studios or Perfect World Entertainment. If you wish to speak to someone on the community team, file a "forums and website" support ticket here, as we are not able to respond to PMs regarding moderation inquiries.
The 4F's: Friendship, Freedom, Fun, and Fair-Play