Join Date: Jul 2012
Posts: 2,365
# 1 Simple Balance Suggestions
01-20-2013, 11:16 PM
- Allow Science team to grant immunity to placate effects for 10 seconds.

- Allow Polarize Hull, Auxiliary to Dampeners, and Attack Pattern Delta to give immunity to Critical Hits.

- Allow Aceton Beam and Tachyon Beam to inflict a Heal Debuff so heals are less effective on the target for hull and shield respectively.

- Make all pets take 5x damage from AoE abilities including but not limited to FaW, CSV, PS, TBR, EWP.
Career Officer
Join Date: Jun 2012
Posts: 1,325
# 2
01-20-2013, 11:26 PM
I certainly like the idea of #1, it's still too early in the morning to read #2, #3 or #4 lol.
Join Date: Jun 2012
Posts: 1,553
# 3
01-20-2013, 11:51 PM
I like 1 and 4.. since 3 can get cleared via Hazard Emitters it wouldn't be that useful on paper. But I could see it's uses. As for 2... Eh... Maybe?

Perhaps if gave a Resistance vs Crits.. where the Higher the Version of the power your using, the better chance to avoid getting hit with a Crit?
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Join Date: Jul 2012
Posts: 2,192
# 4
01-21-2013, 12:58 AM
Aceton beam healing debuff is a no no, those frigate pets of that garbage hauler ship spam it like crazy.
Career Officer
Join Date: Jun 2012
Posts: 341
# 5
01-21-2013, 07:52 PM
Disable Doffs in PvP. Balance doesn't get any more simple than that.
Join Date: Nov 2012
Posts: 4,708
# 6
01-21-2013, 09:56 PM
Aux to Damp and Delta giving resists to crits ?

You said balance right ?

I don't think giving escorts 100% immunity to critical hits would be balanced.... do you ?
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