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Jolan tru Captain!
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***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
I accepted a random 1vs1 match. I was using a TAC FED. Jem Bug: 4 XII Fleet Polaron DHC, 3 fleet Polaron Turrets, Borg XII Space set. My Heals are TSS, HE1, ET1, EPTS2.
I was vs. a KDF in a Jem Bug with all Polaron cannons also. I came straight at him hit my alpha, fire on my mark and CRF3. I took his facing shield down to aprox %30. I turned and he let his CRF go and took my facing shields completly down and %60 of my hull gone in one pass. I keep and extra space set on me so I did an evasive and ENG battery and got out, hit full impulse with him chasing and managed to get out of threat and slap on my XII Omega Space set. Same result one pass and my shilds gone from %100 to %0 and half hull gone. I was running 2 %30 anti-polaron resistant armor plates as well. Plus Borg console and a RCS. SCI console XII purple Field emmiter. 5 XII purple Polaron TAC consoles. So all my consoles and equipment is XII purple and I cant get his facing shilds down in 3 passes. But he can in one. And as soon as he made his 2nd attack I even tried hitting TSS and EPTS to counter it and sill he blased right through. It there something the KDF has that I am not aware of that boost damage or weakens shields? I havent run into a situation before where one pass took my shields and half my hull out in 1.5 sec. So i ask am i missing something?
In all honesty you're overrating the influence of gear. It's hard to know what happened without seeing each player's respective buff cycles at each moment.
After some research Im staring to think he was prob using ACC x2 or better weps. My fleet weps after some research are not ideal for PVP. I have 4 of the new Phased Polaron DHC ACC x2 I am going to give them a try on my bug. It was just curious how one pass could strip all shields and half the hull that fast.
What was your shield power at? Was your bonus defense maxxed when he shot at you? Do you use APO? Did he activate Go Down Fighting with a bit of hull damage as that is a huge (insane) multiplier. Did he use APO? Did he use APB?
Honestly a single ACC mod will not make that significant of a difference. However a large number of multipliers does make damage get ridiculous.
(numbers not 100% accurate)
APA: 50%
GDF: 75% let us say
Tac Fleet: 30%
APO: 20%
APG: 20% (i have no idea on this one)
1.5*1.75*1.3*1.2*1.2 = 4.9 multiplier
Meaning with above buffs active at those strengths he would deal five times normal damage. And yes all those abilities have been tested by myself personally and do their math in that manner aside from Tac Fleet and AP Gamma I have no confirmed but see no reason why they would act differently. Throw on a good crit multiplier and you have something really disturbing.
After some research Im staring to think he was prob using ACC x2 or better weps. My fleet weps after some research are not ideal for PVP. I have 4 of the new Phased Polaron DHC ACC x2 I am going to give them a try on my bug. It was just curious how one pass could strip all shields and half the hull that fast.
Crtis... most likely he is NOT running ACCx3... or even 2...
He was likely using Crthx3... or ACC CRTHx2
If he was min maxing for the current meta.