Join Date: Jan 2013
Posts: 14
# 1 Ship size change?
01-27-2013, 04:38 PM
quick q for the older players, can a ingame ship have its size changed? after its release on main server im asking, the new jem'hadar HEC seems strangely small to me, not just meseuring against the DS9 models, with its 350 crew and 12 turn rate shouldnt it be even bigger than the armitage, close to the chimera, just curios if changes have been done before, could (in theory atleast) mean the new HEC could look more believeble.
Survivor of Romulus
Join Date: Jun 2012
Posts: 2,864
# 2
01-27-2013, 06:08 PM
i dont htink cryptic will re-do the entire ship just to make it bigger.
Joined Sept 09.

Curse you Archived Post.... you stole all my Ideas.
Join Date: Jun 2012
Posts: 816
# 3
01-27-2013, 06:25 PM
they've done it before, but IMHO, it's fine the way it is, it's not like all the ships in game are to scale anyway.
Join Date: Jun 2012
Posts: 1,047
# 4
01-31-2013, 08:57 PM
I haven't really noticed size differences between ship classes in-game myself, although AFAIK, ship sizes weren't consistent in the TV series anyway.

Case in point: The Search For Spock has the Constitution class refit Ent-A barely slipping out of ESD (based on relative size to the internal bay doors). Meanwhile, in TNG, the much larger Galaxy-class Ent-D was seen also inside ESD, having somehow fitted through the same set of space doors despite being a few times larger than the former.

I do think that space stations such as ESD and DS9 need to be at least twice as large as they are in-game, though - Voyager's pilot had the Intrepid-class starship dangled from the top docking pylon like a little toy, yet when I flew my Intrepid Retrofit to DS9 in-game my ship almost crowded out the apex of the three upper pylons.

Game features I'd like to see improved / expanded: Better Ship Interiors // BOff Costume Slots

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