Captain
Join Date: Jun 2012
Posts: 567
Let me start at the beginning. I have this science character that didn't function well in an escort in my view. So I was looking for a nice science vessel and my eye fell on the Wells. That is a lockbox ship however. Then I thought let's farm dilithium, buy zen, buy keys, open boxes, in the end I will have a ship or enough lobi for the mirror variant.

I do not mind dilithium farming but things didn't go fast enough for me. Then I thought let's go crazy and buy 10 keys (I had 1000 zen from an earlier purchase). With the sixth key I had my Wells, lucky me. Now there was also nice loot in the other boxes. So with the discount on keys this weekend, I went crazy again and bought 20 keys. Click, click, click ... again a temporal science vessel. This one went to one of my Klingon characters.

I like the Korath even more than the Wells, but playing with it, I began to wonder. Why can't it cloak. Will the Klingons forget that technology or will they disband it? Real warriors do not hide?
Career Officer
Join Date: Jun 2012
Posts: 52
# 2
01-28-2013, 07:48 AM
Usually, if you look at the description of the vessel, it will tell you whether it can cloak or not.
So, I just push the buttons and things blow up? Fascinating...
Captain
Join Date: Jun 2012
Posts: 1,382
# 3
01-28-2013, 08:58 AM
Don't think the future ship can cloak
Lt. Commander
Join Date: Jul 2012
Posts: 184
# 4
01-28-2013, 09:04 AM
Someone in another thread suggested the possible lore reason of cloaks simply not being effective against the advanced sensor suites used in the 29th Century- Thus, one was not installed, because why would they bother?


The real reason, though, is that Cryptic didn't want the KDF counterpart of the Wells to have anything more than the Fed one.
Captain
Join Date: Oct 2012
Posts: 841
# 5
01-28-2013, 10:23 AM
You can always take the wimpy boff power if you want to have a cloak for character purposes.

But I suspect that tatyanasergei nailed it. The wells doesn't cloak to the Korath can't either.
Captain
Join Date: Aug 2012
Posts: 12,817
# 6
01-28-2013, 10:26 AM
Quote:
Originally Posted by tatyanasergei View Post
Someone in another thread suggested the possible lore reason of cloaks simply not being effective against the advanced sensor suites used in the 29th Century- Thus, one was not installed, because why would they bother?

The real reason, though, is that Cryptic didn't want the KDF counterpart of the Wells to have anything more than the Fed one.
I pretty much lean toward your "real reason" - but as for speculating on other reasons, it could be as simple as they do have cloaks in the future...but the ships available do not have that technology available on them. Which is still pretty much just a case of going back to your "real reason" in the end.
Maal, Klingon, Mogh - Vegar, Orion, Marauder - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin
Empire Veteran
Join Date: Oct 2012
Posts: 742
# 7
01-28-2013, 12:39 PM
if I recall correctly the temproal destroyer version of the Korath does have a cloak...

I think you need the mirror universe version *grin*

((note that haveing both consoles on the same ship unlocks some other nasty goodies))
Release 8.5 "STO The Next Generation"

Let the happy old bug stomping commence, along with refinement toward enhancing each factions play experience!
Empire Veteran
Join Date: Jun 2012
Posts: 1,251
# 8
02-01-2013, 09:48 AM
I have to admit that the fact that not all the Vessels Available to the KDF can cloak bugs me a bit.

We've seen that in the various Canon shows that the Klingons had cloaking devices on pretty much every vessel that they owned even cargo ships and passenger transports.

The Cloaking device is a big part of the Klingons and one has to wonder why it would not be integrated into every possible vessel in service to the KDF?

Cryptic should offer a universal Standard Cloaking Console that's only available to KDF players that gives us the option to add cloaking to our vessels at the cost of a console slot.

(Maybe a Klingon House Rep System Reward Perhaps)

At 1st I use to think that it would be OP for all KDF vessels to have the clocking ability but that's not really the case; battle cloaking yes but standard cloaking no.

With all the stealth detection skills and buffs that are available to the player in game just having 50 power in auxiliary is more than enough to detect the average cloaked vessel from about 6 K out.

I think the real reason that not all KDF vessels can cloak is because the same option could not be applied to the Fed side and that Cryptic is just trying to avoid upsetting the larger faction and their money.

It's weird to try to apply realism to game based on a fictional IP but when you think about it the cloaking device is one of the Klingons greatest abilities and they would be trying to add it to every vessel that they had.

We were told that the Vo'Quv was too big of a vessel to have a cloaking device but then why can the Assimilated Vo'Quv Carrier Cloak?

And what's with this 80% cloak crap?

Your cloaking ability should = your stealth skills and buffs + your Auxiliary power level.

If you're willing to invest points and power into going undetected and player trying to find you should have to add just has much if not more to try to detect you.

For the Record:

Every vessel in service to the KDF in STO should have the option to be able to add cloaking to it.
Ensign
Join Date: Jun 2012
Posts: 5
# 9
02-01-2013, 10:02 AM
A certain "big" fedboat can cloak. Que rage. Good thing it's trash, amiright fellas (lol)?
Career Officer
Join Date: Jun 2012
Posts: 1,219
# 10
02-01-2013, 10:06 AM
Yes, DPS might be the king of the PvE game, but If I'm bringing high DPS myself and buffing the tacs damage as well the team has a higher DPS then if I just came as another tac.

In HO screw my damage (tho I still do plenty, I just drop the focus), I go full on shield assault. Tractor beam with a doff, tachyon beam, tykens, energy syphon, polarized distruptors, Sheild draining pets... Give the tacs bare hulls and HO is lightning fast. Edit: Hmm I should pick up some tets for HO come to think of it... but I'd be loath to give up my disruptor procs...)

Again, the vast majority of the STO population has no appreciation for what debuffs bring. All I hear is about how gimped they are. They allow your teammates to do amazing things. That is the point. If you aren't personally satisfied with the playstyle I understand entirely. It isn't for everyone. But a good sci is an asset, one that just doesn't math out easy in a parse.

There is a sad lack of good scis... but the same can be said of any class.
I once again match my character. Behold the power of PINK!

Vice Admiral Space Orphidian Possiblities Wizard

Last edited by kimmym; 02-01-2013 at 10:09 AM.
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