Survivor of Remus
Join Date: Nov 2012
Posts: 7
# 1 Carrier, UI fighter indication
02-20-2013, 11:02 PM
i have a question and am not sure where to post it so i'm asking it here.

Is there any chance you devs might put some kind of UI indication of how many fighters or attack ships from our carriers are in battle and how many we have left. most of the time i have no idea how many, if any are in battle and just keep sending out more without knowing if i need to. a little box with numbers we could move around the screen would be helpful.
Captain
Join Date: Jul 2012
Posts: 1,415
# 2
02-21-2013, 12:16 AM
agreed but I'll take bug fixes before this
Lieutenant
Join Date: Jun 2012
Posts: 80
# 3
02-21-2013, 06:52 AM
Quote:
Originally Posted by admiralq1732 View Post
agreed but I'll take bug fixes before this
My opinion as well!

Watch out for my Starship Comparator app at
http://ssc.levega.de or http://www.stoshipcompare.tk
Lt. Commander
Join Date: Nov 2012
Posts: 180
# 4
02-21-2013, 08:48 AM
A UI would be really nice to have, and maybe some updated commands. The current ones work well with fighters, but with shield repair drones? Nope. Not nearly as well.


But yes.... Fix the bugs first.
"Correction. Humans have rules in war. Rules that make victory a little harder to achieve, in my opinion."
Elim Garak
Lt. Commander
Join Date: Jun 2012
Posts: 189
# 5
02-21-2013, 08:52 AM
totally agree, we def need a how many fighters are out indicator. I use the Armitage, but in the heat of battle i cant always tell how many i have out.
Survivor of Remus
Join Date: Dec 2012
Posts: 340
# 6
02-21-2013, 09:07 AM
Agreed. Get some major bugs fixed, but when the time comes I'd like to see a standardization and expansion of Carrier ships.

I'd definitely like to see a "pet" UI that shows us the number of fighters remaining and their status.

I'd also think it would be neat to have a new BOff type specifically for carriers, along with stations specifically for them. Ensign and Lieutenant stations for escort carriers, Lieutenant and Lt. Commander stations for flight deck cruisers, and Commander stations for high-level fleet carriers (just as an example). Call him a Wing Commander or something similar and make his abilities increase defense, damage, or heal your hanger pets. Maybe at top tiers he can generate few extra temporary fighters or something.

I know it would require some additional AI programming, but I'd love to see carrier pets that drop mines.
Survivor of Remus
Join Date: Nov 2012
Posts: 7
# 7
03-12-2013, 04:48 PM
i recently found a way in game to see all fighters and mines from you and friendlies and the enemy fighters and mines. if you already know this then im sorry for wasting your time.


go into options and then go to the HUD tab, from there scroll down till you see in large print

ENEMY NON-PLAYER CHARACTERS, from there you can set whether or not you can see the enemy fighters and mines and there life left, just set it to always instead of targeted. just under this you will see,

FRIENDLY NON-PLAYER CHARACTERS, from there you can choose what info about your own and your faction fighters and mines you see, mine is set to see my name and life of my fighters.

i hope this helps some people but something tells me everyone knew about this but me till recently, lol.
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