Lt. Commander
Join Date: Nov 2012
Posts: 146
Obviously Children's toys- for NADORC and the exploration sector missions- for refugees you can use for asylum missions, what do you get at the end of some of the other ones.
Career Officer
Join Date: Nov 2012
Posts: 3,788
# 2
02-25-2013, 10:47 PM
The wiki has a list of all the assignment chains and their various rewards.

http://www.stowiki.org/Assignment_chain

Decide for yourself which ones are worth running.

"A Gorn walks down the street in that hat, people know he's not afraid of anything."

The Masterverse Timeline / Ten Forward Fanfics
Lt. Commander
Join Date: Nov 2012
Posts: 149
# 3
02-26-2013, 10:33 AM
I'd say all of them are worth doing as it doesn't take a ton of effort to get them all done. You could probably put the extreme bar-tending and culinary credentials ones near the bottom of the list though.


Do run the consular authority missions -- once those are done you get the officer exchange missions. A good place to dump commons and bound uncommons (with the correct crits of course).
Commander
Join Date: Jun 2012
Posts: 413
# 4
02-26-2013, 12:01 PM
The biochemical investigations aren't worthwhile after the first two steps (those steps give great cxp) because the resulting consumables are practically free on the exchange, the cooking/bartending/gaming chains are only really worthwhile if you want the titles, and I don't remember what the cxp looks like on the colonial team (not star cluster exploration, the 3-step ones) to tell you if those are any good or not.

Everything else is good.
Lt. Commander
Join Date: Nov 2012
Posts: 146
# 5
02-26-2013, 03:17 PM
I'm thinking any of them that give you a repeatable mission at the end to get a blue or purple doff as a reward are worth it.
Republic Veteran
Join Date: Jun 2012
Posts: 239
# 6
02-26-2013, 04:02 PM
Quote:
Originally Posted by fedman70 View Post
I'm thinking any of them that give you a repeatable mission at the end to get a blue or purple doff as a reward are worth it.
This. But if you're short on time, you can just do:
- Negotiate Delivery of Rare Commodities (even if you don't craft them, unpowered artifacts are worth 800k+)
- Facility 4028 (Strike Against repeatable gives contraband and prisoners that turn into guaranteed Blues/Purples)
- FED: Delta Voltanis & Zenas Expanse Support (crit on repeatable gives a DOFF that is good for getting more Support Crits)
- KDF: Khazan Cluser & Rolor Nebula Support (crit on repeatable gives DOFFs that are good for Maurading and Support)
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