Join Date: Jul 2012
Posts: 3,591
# 1 Fleet Nova
02-27-2013, 06:28 AM
Hey guys, I've looked up the pvp build thread for the Fleet Nova but the build doesn't look to do well in a one on one encounter so I decided to start a thread to ask for advice, what skills can I put together to render an enemy ship as helpless as one can?

My character is a science Vice admiral flying a Fleet Science Vessel Retrofit, stats can be found here

My objective with this build is to cause as much hardship as possible for my opponents So myself and/or an assistant (if I have one) can take them out with ease.

Any help is much appreciated
Tacofangs is (genuinely) the best dev ever and the forumites adore him
Join Date: Jun 2012
Posts: 1,134
# 2
02-27-2013, 07:21 AM
i love this ship. its my favorite ship style from the trek universe.

in game i find it a bit blah.... it's close but no cigar kind of thing.

a small, agile, tac heavy sci ship....but.... the Vesta just does the same job better.

my suggestions would be to run a standard sci ship layout...CC and heal heavy. tractors and a PSW would be a great stall/interrupt game plan. a sci team, and a tss or 2 and of course a hazzards.

i'd use the ltcm tac for...well.... based on what you want to do with weapons....

TSP1, DPB1, TSP3 (no TT build)
TT1, BO2, APO1 (with a dual beam bank and weapons battery)
TT1, CRF1, CRF2 (1 single array on the back for sensor analysis, 3 single cannons, 2 turrets)

so, yeah... with that last one you may want to be full energy and spike your aux heals with an aux battery.

tac consoles of all the same weapons type.....load up an shield capacity and boost maybe flow caps if you run tet glider.....and a neutronium or 2.....

either way, it will always depend on your piloting.... nothing wrong with a little nuke scan combo followed by a PSW and CRF as a setup for the escort to deliver a nice stunned blow......anywho... good luck man...

have fun kill bad guys

-thrusters on full-
Join Date: Jun 2012
Posts: 1,009
# 3
02-27-2013, 08:11 AM
Tac: TT1, HYT 2, CRF 2
Sci: Heals + TachBeam 3 + CPB 3. Maybe a VM (with DOffs) or PSW if you can spare it.

Sci consoles: As many Flow Caps as you can.

Gear: Whatever combo works for you, just get the Tet Glider.

Weapons: 2 Phased Tet Cannons fore + 1 Quantum Torp. Aft: 3x Phased Tet Turrets or 2x Turrets + 1x Beam Array.

Enjoy the lulz.
Star Trek Online: Where the Developers would rather have you pay for the same ship over and over again instead of addressing (by their own admission) heavy power creep and the real underlying issues, despite their assurances to do so.
Career Officer
Join Date: Jun 2012
Posts: 5,694
# 4
02-27-2013, 08:36 AM
Always have Tric mines fitted into an aft weapons slot on my Fleet Nova. I love popping GWIII then throwing a dispersal pattern of Tric mines into the GW - pretty effective. Quite often fit the breen transphasic cluster torpedo into one of the other aft weapon slots too, to add insult to the enemies 'injury'.
Originally Posted by iconians View Post
Instead of asking the question "Why are players doing this?"

The question being asked is, "How do we stop players from doing this?"
Join Date: Nov 2012
Posts: 1,416
# 5
02-27-2013, 10:12 AM
anything this ship can do ,the wells or vesta can do better and live longer.

its sad, ireally enjoy my nova look too :/
Originally Posted by mancom View Post
Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
Science pvp at its best-
Do you even Science Bro?
Join Date: Nov 2012
Posts: 4,742
# 6
02-27-2013, 10:24 AM
Who cares about the vesta or wells and there super p2w ways.

I'll take my fleet sci ship anyway... its the best looking ship in this game.
Empire Veteran
Join Date: Jun 2012
Posts: 7,587
# 7
02-27-2013, 10:28 AM
Originally Posted by maicake716 View Post
anything this ship can do ,the wells or vesta can do better and live longer.

its sad, ireally enjoy my nova look too :/
well compared to the vesta, if you put a LTC tac on it, you would also have to have a LT tac. on the nove that LT is a sci instead, and on a sci ship thats probably a better spread of abilities
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