I have what I think is a fairly simple and modest request for someone at Cryptic who knows how to texture a floor with a seamless texture. I wanted to illustrate it, so I posted it at Starbase UGC.
Could someone on the art team please check it out? I'm not asking for you to directly add something to the Foundry, but to simply texture some "primitives" with textures that are already in your library. Then, perhaps Zero could add them into the Foundry.
This is an absolute must for us to be able to build convincing interiors.
Seems to me like it would be as simple as making a copy of the platform pieces we have now and applying a new texture to them.
The starbase maps, the interior maps and the Captains Table all have great floor textures that could be used.
The Foundry Roundtable live Wednesdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable "I would rather take a chance on getting a change made to the game through positive engagement than know for sure that I got a change made by complaining" -drogyn1701, May 14, 2014.
I whole-heartedly agree with this. As I mentioned in my comment on the StarbaseUGC post, it's something that has been needed to be added for a while now. Especially seeing as the Transporter rooms that were added yesterday have a different ceiling and a carpeted floor, I would certainly like to be able to make a seamless transition from the transporter room to a custom interior.
Also an addendum to this would be a variety in the wall textures. Federation ones are fairly limited considering the cryptic-made maps and the walls they had in them and that really there's only 1 type of wall that even remotely works.
Also can I have a job working for cryptic? I know there's a game designer position going and I'd be happy to work on the foundry and increasing the textures and details available for UGC authors.
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