Captain
Join Date: Jul 2012
Posts: 1,292
I fly a sci B'rel - Torp boat - all spec'd into torps

Primary is transphasic - putting out 5000 dmg before crits

Now I ran into a Fleet patrol escort - and kept hitting him with Breen clusters and trans

to a avg ship each mine does 2000 dmg or so.

This guy i was doing like 200 per mine - I was like WTF?

There was a tank oddy and I was taking him down to 40% hull with a Trans spread and dropping a breen on his hull

but I could not take 10% off this fleet patrol?

How is that possible?

Must have been using Jevonite hardpoints - but what other stuff - all Mono armour? and ++?

(no he was not using Aux to structrual when i was hitting him - so I count that out)

Last edited by born2bwild1; 04-09-2013 at 04:56 AM.
Captain
Join Date: Jun 2012
Posts: 1,466
# 2
04-09-2013, 06:44 AM
How about BFI, PH or AtD(Yep, this gives kinetic resist)? HE also gives some resistance, iirc. Generally, neutronium stacking can also have a pretty big effect.

Edit: Could also have been the Steamrunner console that reduces shield bleedthrough.
Take it easy!

Ishmael@scurry5: A Nibbling Sci
"Squeak?"

Last edited by scurry5; 04-09-2013 at 06:48 AM.
Captain
Join Date: Jul 2012
Posts: 1,292
# 3
04-09-2013, 09:00 AM
Quote:
Originally Posted by scurry5 View Post
How about BFI, PH or AtD(Yep, this gives kinetic resist)? HE also gives some resistance, iirc. Generally, neutronium stacking can also have a pretty big effect.

Edit: Could also have been the Steamrunner console that reduces shield bleedthrough.
Could be - but most times I was Subnuking him which should take away all BO buffs. Maybe that console, I just wondered how high you can stack a resist to a certain damage type.

P.S is the Jevonite hardpoints only considered a no-no is tournement type pvp, or do a lot of people use it?
Captain
Join Date: Jun 2012
Posts: 1,123
# 4
04-09-2013, 09:48 AM
My B'rel has one MK XI blue Neutronium Allloy, and with just skill points (no abilities), I have about 23% resistance to kinetic damage. 27% to all other energy weapons.

I can get that over 33% with a second Neutronium Alloy. You do not get that much of a gain stacking Neutroniums.

On my Fleet Defiant, I have a Hazard Systems DOFF. My passive kinetic resistance is 9%. With the one hazard systems DOFF and BFI, I can get it to 61% kinetic resistance. I haven't tried hitting Ramming Speed (which also gets more resistance), but it would probably put me at about 80% kinetic resistance.
Captain
Join Date: Aug 2012
Posts: 14,544
# 5
04-09-2013, 10:11 AM
Empire Veteran
Join Date: Jul 2012
Posts: 5,629
# 6
04-09-2013, 10:26 AM
Quote:
Originally Posted by virusdancer View Post
Did the green diaper appear as your attacks hit?
By 'green diaper' do you mean RSP? Because that's no longer green, and wouldn't matter against transphasic torps and mines.

Or do you mean the 'reactive shielding' thingy off the three piece Adapted Omega set? (Borg torp, KCB, and Borg console)

Empire Veteran
Join Date: Jun 2012
Posts: 959
# 7
04-09-2013, 10:08 AM
Quote:
Originally Posted by born2bwild1 View Post
Could be - but most times I was Subnuking him which should take away all BO buffs.
I don't think you can sub-nuc away console effects, like the Vesta invinci-bubble.
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