Cryptic Studios Team
Join Date: Jun 2012
Posts: 347
We will be bringing the Tribble server down for maintenance to apply a new update.

General:
  • Cmdr. Kererek on New Romulus has been promoted to Admiral Kererek!
  • Characters show up in the tailor once again.

Systems:
  • Traits:
    • Situational Awareness:
      • The duration of Expose debuffs from Grenade powers granted by this trait has been reduced from 7 seconds down to 5 seconds
      • Expose effects caused by this trait now only have a 25% chance to occur on grenade use, rather than guaranteed.
    • Crippling Fire:
      • The magnitude of the Accuracy debuff granted by each critical hit has been reduced from 5% down to 2.5%
  • Resolved an issue that was causing the Corsair Flight Deck Cruiser to have more Shield HP than intended.
    • The Retrofit and Fleet versions are unaffected.
    • This will impact both existing and new ships.

UI:
  • Red alert frame color has been brightened slightly.
  • When in red alert, frame elements now pulse red slowly.
  • Removed the weapons fire buttons from space power tray mode 3.
    • They remain on mode 4.
  • Mouseover and selected tabs have been added to the race selection and hairstyle selection area of the character creator.
  • The glass background has been removed from the bridge officer tray.
  • Guild/Holding/Reputation tier buttons now have the standard button glow.
  • Visibility issues for text on the interact buttons for the TNG and Voyager color schemes has been addressed.
  • The text associated with a radio button no longer disappears when the button is selected.
  • Long guild names should no longer extend past the bounds of the window or box they are in.
  • Updated the space HUD:
    • Choosing power tray mode 4 no longer removes the weapons tray or the bridge officer tray automatically.
      • These UIs are now hidden or shown exclusively in the "Rearrange HUD" interface.
        • Press F12 to access this.
    • The power tray is thinner in modes 1 and 2.
    • Personal buffs in space have been moved lower, closer to the shield indicator.
    • When a ship subsystem is knocked offline, its icon will turn gray and a red X will appear over it.
    • The color for the shield subsystem in the system power level UI is now blue.
    • The color for the auxiliary subsystem in the system power level UI is now purple.
    • The ship shield indicator boundaries graphic has been darkened slightly.

Known Issues:
  • The Klingon Mission Journal is currently being re-worked and some missions may not yet be available to existing Klingons.
  • Neither Klingons nor Romulans are available for new characters.
  • The C-store is disabled.
  • Traits cannot be changed or updated.
Career Officer
Join Date: Jun 2012
Posts: 1,028
# 2
04-09-2013, 03:00 PM
Quote:
Red alert frame color has been brightened slightly.
When in red alert, frame elements now pulse red slowly.
Might be a simple thing, but woohoo
----
Starfleet Veteran
Join Date: Jun 2012
Posts: 59
# 3
04-09-2013, 03:04 PM
How long do the Test Server updates usually take?
Captain
Join Date: Jun 2012
Posts: 2,471
# 4
04-09-2013, 03:08 PM
Crippling fire is becoming even less useful.

Could it not increase the damage we deal by 2.5% per critical hit?
Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
Captain
Join Date: Dec 2012
Posts: 844
# 5
04-09-2013, 03:11 PM
Quote:
Originally Posted by tpalelena View Post
Crippling fire is becoming even less useful.

Could it not increase the damage we deal by 2.5% per critical hit?
I find crippling fire usefull with a torp boat but when im running cannons or beams its practically pointless to have it.
Ensign
Join Date: Jan 2013
Posts: 19
# 6
04-10-2013, 01:31 AM
Quote:
Originally Posted by tpalelena View Post
Crippling fire is becoming even less useful.

Could it not increase the damage we deal by 2.5% per critical hit?
Or a instant kill by 2.5% per critical hit? hm?
Captain
Join Date: Jun 2012
Posts: 749
# 7
04-09-2013, 03:11 PM
Quote:
Originally Posted by zer0niusrex View Post
  • Neither Klingons nor Romulans are available for new characters.

<:[
Patrick is sad at this.
Captain
Join Date: Dec 2012
Posts: 844
# 8
04-09-2013, 03:16 PM
Quote:
Originally Posted by zer0niusrex View Post
We will be bringing the Tribble server down for maintenance to apply a new update.


Neither Klingons nor Romulans are available for new characters.
Quote:
Originally Posted by burstdragon323 View Post
<:[
Patrick is sad at this.
I am getting the feeling cryptic is going to release LoR AS IS with all the bugs included we have just over a month before release and still no romulans or klings for that matter.

Time is running out and if full testing on LoR doesnt start soon there wont be enough time to fix all the issues and bugs that will come with this enormous expansion.
Career Officer
Join Date: Jun 2012
Posts: 83
# 9 Schedule to Keep
04-09-2013, 03:19 PM
Cryptic is keeping to their planned schedule, no matter if a bug needs more time or not. They plug in a module and see if it catches fire then plug in another on the next patch.

I'm still waiting for my can't send mail while on Tribble-only bug to get fixed.
Cryptic Studios Team
Join Date: Jun 2012
Posts: 347
# 10
04-09-2013, 03:22 PM
Quote:
Originally Posted by alkelda View Post
Cryptic is keeping to their planned schedule, no matter if a bug needs more time or not. They plug in a module and see if it catches fire then plug in another on the next patch.

I'm still waiting for my can't send mail while on Tribble-only bug to get fixed.
That actually might be fixed in this build. Let me know one way or the other, please.

(We weren't able to reproduce the bug on our QA server, so we also weren't able to verify the fix there.)
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 07:58 AM.