Captain
Join Date: Jun 2012
Posts: 11,100
# 1 Fleet Galaxy-X?
04-16-2013, 12:48 PM
Where is it?
http://i1151.photobucket.com/albums/o633/centersolace/189cux9khvl6ojpg_zpsca7ccff0.jpg

So inhumane superweapons, mass murder, and canon nonsense is okay, but speedos are too much for some people.
Republic Veteran
Join Date: Oct 2012
Posts: 1,809
# 2
04-17-2013, 05:14 AM
It will probably arrive in the same update as game balance.
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Empire Veteran
Join Date: Sep 2012
Posts: 1,119
# 3
04-17-2013, 05:18 AM
Its supposed to come out before the may update along with the saucer separation ability.
The Emperor

Do not presume to have the capability to understand me for you see, I simply am.
Captain
Join Date: Jul 2012
Posts: 2,192
# 4
04-17-2013, 05:20 AM
Quote:
Originally Posted by smokeybacon90 View Post
It will probably arrive in the same update as game balance.
That was NOT funny.
Captain
Join Date: Feb 2013
Posts: 673
# 5
04-17-2013, 05:25 AM
It won't be worth flying anyway since you'll be locked into using phasers on it because of phaser lance. No versatility whatsoever. No phased polarons, no awesome Romulan disruptors, no refracting tetryons. All because it's only main ability (the whole reason for using the ship in the first place) would be gimped to uselessness if you don't cram on those phaser relays.
Empire Veteran
Join Date: Sep 2012
Posts: 1,119
# 6
04-17-2013, 05:36 AM
I don't see how only using phasers would make it not worth it to fly.
The Emperor

Do not presume to have the capability to understand me for you see, I simply am.
Career Officer
Join Date: Jun 2012
Posts: 2,896
# 7
04-17-2013, 05:41 AM
Oh i cant wait. I don't even want the saucer separation. I'm doing pretty well in PVP right now without it. You'd be surprised to see how quickly I can get my weapons to bare.

LtCmdr Tac slot, 4th tac console, marginal hull & shield mod increase and I'd be more than thrilled with it.

I'm okay with sticking with phaser weapons... If used properly that's all you need.
Captain
Join Date: Jun 2012
Posts: 3,155
# 8
04-17-2013, 05:33 PM
Quote:
Originally Posted by emacsheadroom View Post
It won't be worth flying anyway since you'll be locked into using phasers on it because of phaser lance. No versatility whatsoever. No phased polarons, no awesome Romulan disruptors, no refracting tetryons. All because it's only main ability (the whole reason for using the ship in the first place) would be gimped to uselessness if you don't cram on those phaser relays.
Weapon proc is not as important as weapon mods, and consoles, and besides the phaser proc is excellent. Your ship will also look better shooting phasers rather then all the wrong color weapons for Fed ships. I never had a problem doing high DPS in pve or pvp on my feds and only use phasers on them. Mk XII purple [Acc] [CrtH]x2 DHC with mk XII purple consoles are going to hurt regardless of the weapon type.

All these new dual proc weapons are just gimicks to get people into lockboxes and to waste dil on the rep system, not needed at all.
Career Officer
Join Date: Jun 2012
Posts: 107
# 9
04-17-2013, 05:38 PM
Oh yeah, the lance is a disgrace to be honest. 3 minute long cooldown for a weapon that misses more than half the time and with meagre to okay damage.

One Year and Three months waiting for Fleet Galaxy X - "Technical Difficulties" Since 8th Feb 12.
Landmark Technical Difficulties Dates: 13/01/12 - 8/11/12 - 14/11/12 - 14/12/12 - 26/04/13
Career Officer
Join Date: Jan 2013
Posts: 641
# 10
04-17-2013, 05:51 PM
Quote:
Originally Posted by dalnar83 View Post
That was NOT funny.
yeah actually it was lol
look for me in game as "Admiral Quinn" yeah that admiral quinn..and while your at it get off muh station!!!
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