Lieutenant
Join Date: Jun 2012
Posts: 51
# 1 Disruptors are broke
04-24-2013, 05:56 PM
1 disruptor turret took my defense from 24.1 to 2.9 with its proc... its proc says -12.5..... thats with a test I just ran... others in my fleet have had as much as a -40with the proc... So there is something deffinently wrong with the proc on disruptors... I had 1 person shoot me with 1 turret till it proc'd so nobody can claim that it was a stack which I'm not even sure a disruptor proc can stack ... but some ppl in OPVP yesterday said that it did and thats why the high number of -40


Target locked Captain....Alpha loaded....5,4,3,2,1.... Target dead captain, locking on next target
Captain
Join Date: Dec 2012
Posts: 629
# 2
04-24-2013, 06:43 PM
To be honest, Ive seen some weird stuff with disruptors.
Met a guy today who had some ridiculous resist strip with his.
Using XI Acc x2 I think (Might have been acc3 though) and he was even with a tac team, shield buff with elite fleet shields was tearing through them like Id installed Captain level shields, just totally ignored everything.
He was using an Andorian ship so theres the possibility of a 5th console with the 5th weapon slot, but he had too many shield buffs to be the tac version. Even off the Alpha my shields were just wilting.
Empire Veteran
Join Date: Jun 2012
Posts: 6,820
# 3
04-24-2013, 06:59 PM
Damnit! Disruptors? All or just the high end elites? <bangs ridged head on desk>

Could it be a combination effect of the normal proc being buffed somehow by a passive or somesuch?

I guess all weapon proc need a keeping the eye on now to see what else may be busted.
Quote:
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The Federation may have all the superficial attention - but the game engine has a Klingon heart that lives only for battle.
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Last edited by bitemepwe; 04-24-2013 at 07:03 PM.
Lieutenant
Join Date: Jun 2012
Posts: 51
# 4
04-24-2013, 07:05 PM
Quote:
Originally Posted by bitemepwe View Post
Damnit! Disruptors? All or just the high end elites? <bangs ridged head on desk>

Could it be a combination effect of the normal proc being buffed somehow by a passive or somesuch?

I guess all weapon proc need a keeping the eye on now to see what else may be busted.
My fed fleet been running multiple tests and its all disruptors not just the high end ones
Target locked Captain....Alpha loaded....5,4,3,2,1.... Target dead captain, locking on next target
Lt. Commander
Join Date: Nov 2012
Posts: 146
# 5
05-15-2013, 06:51 AM
Quote:
Originally Posted by papablood View Post
My fed fleet been running multiple tests and its all disruptors not just the high end ones


Certain procs are better depending on how your speced,,,i dont know bout disruptors,,,but i know flow caps increases the proc on tet and poloran. pols is -25 all power lvls,,my proc for pols is like -36 or something like that.
Captain
Join Date: Jun 2012
Posts: 677
# 6
05-15-2013, 08:37 AM
I've really never been bothered with procs, its nice when they occur but with the introduction of fleet shields you should be way more worried about what weapon type you use instead.

For the rest its just a stupid chance thingy that lasts for an instant, 5 seconds, and in the disruptors case 15 secs.

The only way i think is actually making it troublesome is a 5 man team stacking up the exact same weapon types (Obviously not the ones that do not stack or trigger a resistance like phaser does these days, but polaron will work) focussing that on 1 single target.

Taking into account some weapon setup which gives the highest possible proc chance/minute

Aka Single cannons/turrets or full turret builds. That can get troublesome

I think Pols can go all the way up to -55 or so, perhaps more. Good luck having 5 people spamming that on you. It luckily almsot never happens but you should do some testing with 5 players full spec into flow caps and perhaps a few additional mk xii purp flow cap consoles you will love it!
Captain
Join Date: Dec 2012
Posts: 629
# 7
04-24-2013, 07:08 PM
Not sure tbh, the guy with the hellish proc on me was using XI purple disruptors.
It was as if all my resistances had been switched off along with tac team and shield buffs.
There was no sci nearby either, we were very much away from the pack.

Yes, its not just me thats been on the receiving end and ever unexplained 100% shield pass through malarky.

Do you sometimes find as well, not all the time but certain opponents seem to make your ship go on a go slow?
By that I mean everything is slow to respond, tac team doesnt, shield buffs dont seem to really do anything at all?

Last edited by seansamurai1; 04-24-2013 at 07:13 PM. Reason: d
Empire Veteran
Join Date: Jun 2012
Posts: 7,303
# 8
04-24-2013, 07:08 PM
i discovered this a wile back. disruptors deal a -12 to armor proc for all damage types, and apply 12 more on top for disruptor damage. esesntual it double procs for its own damage type. not sure if its intentional or a bug, but it makes disruptors go for from a meh energy type to one powerful enough that you would want it on any build that can punch through shields and hit hull. -40? i dont think so. not unless tac buffs buff the proc or something.
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Lieutenant
Join Date: Jun 2012
Posts: 51
# 9
04-24-2013, 07:03 PM
yeah I know what you mean ... I am not used to being vaporized myself so when it happens I question why... Which is what led to the testing... I had a bug never got thru my shields but vaporized my hull and he was running disruptor dual heavy's and disruptor turrets no mines or torpedoes but his alpha in combo with DEM would just obliterate my hull even with all my buffs running which led me to question why ...
Target locked Captain....Alpha loaded....5,4,3,2,1.... Target dead captain, locking on next target
Empire Veteran
Join Date: Jun 2012
Posts: 6,820
# 10
04-24-2013, 07:09 PM
Quote:
Originally Posted by papablood View Post
yeah I know what you mean ... I am not used to being vaporized myself so when it happens I question why... Which is what led to the testing... I had a bug never got thru my shields but vaporized my hull and he was running disruptor dual heavy's and disruptor turrets no mines or torpedoes but his alpha in combo with DEM would just obliterate my hull even with all my buffs running which led me to question why ...
And thats when you noticed the discrepancy of the procs value?
I ask because the use of Disruptors with DEM is an old standby and I hate to see it ruoned by over reaction or poor "fixing" due to such.
Hopefully if checked it will only require a simple fix
Quote:
Originally Posted by staq16 View Post
The Federation may have all the superficial attention - but the game engine has a Klingon heart that lives only for battle.
Quote:
Originally Posted by smiecho View Post
I'm seroiusly thinking about leaving this game for a while.
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