Ensign
Join Date: Aug 2012
Posts: 29
# 1 B'Rotlh Birds-of-Prey
04-26-2013, 05:29 PM
So i was wondering if anyone has a good image of the B'Rotlh Birds-of-Prey and a good understanding of how it preforms compared to other Klingon fighters, and if it is worth using above others. also if anyone knows its general size, i would love to know.

Last edited by generaldiaz; 04-26-2013 at 06:12 PM.
Republic Veteran
Join Date: Jun 2012
Posts: 3,119
# 2
04-27-2013, 07:06 AM
Quote:
Originally Posted by generaldiaz View Post
So i was wondering if anyone has a good image of the B'Rotlh Birds-of-Prey and a good understanding of how it preforms compared to other Klingon fighters, and if it is worth using above others. also if anyone knows its general size, i would love to know.
From what I understand the elite scorpions outdo them (I have never used elite scorpions though.) But it might be different when people get elite bops.
Ensign
Join Date: Aug 2012
Posts: 29
# 3
04-27-2013, 08:59 AM
so do they look similar to normal birds of prey then, just smaller?
Captain
Join Date: Jun 2012
Posts: 2,528
# 4
04-27-2013, 12:42 PM
Quote:
Originally Posted by generaldiaz View Post
so do they look similar to normal birds of prey then, just smaller?
The model is a reuse of the unreleased B'rel refit the D'Gavama, it's about the same size and similar profile, that more like the Koloth then the B'rel.

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Ensign
Join Date: Aug 2012
Posts: 29
# 5
04-27-2013, 01:09 PM
ah so no drastic change or anything. ok thanks for the help.
Lieutenant
Join Date: Nov 2012
Posts: 37
# 6
04-27-2013, 04:23 PM
The thing about BOPs compared to other fighters is that they can cloak. Carriers do not come with a cloak, so this detail may seem unimportant. However, carriers may use Mask Energy Signature. What this means is that not only can you cloak your BOP pets and recall them to perform repeated attack runs from a specific angle, but you can cloak the carrier as well. It can lurk outside of sensor range this way directing the BOPs to perform surprise attacks and join them (or refrain from doing so, as well). It also means, if the carrier is fast enough (using, for example, a Impulse Capacitate Cell) it can disengage with its pets and cloak the entire fleet.

Rapid Fire II and High Yield II with Quantum torps is nothing to sneeze at either, espeically if the BOPs start their attack run from the same angle supported by a carrier to drop the shields of the target. It focuses a pretty high spike on a shield facing of the target (firing 4x rapid fire disruptor barrages and 4x high yield torpedo barrages plus whatever the carrier adds).

Also carriers come with built in target subsystem abilities (target shields for example), wich compliments nicely to the setup. Plus you can add to that a good capabilities for electronic warfare (Viral Matrix, Jam Sensors, Scramble Sensors), as well as abilities like Emergency Power to shields, Reverse Shield Polarity and high hull points and you also got some staying power.

Therefore, in my humble opinion, even if there are options for delivering more continous damage, this feature places BOP pets singlehandily and by a wide margin at the top of the carrier pet list.

Last edited by discloned; 04-27-2013 at 05:35 PM.
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