My idea is to take the current "damage" system for ships, and apply that to captains and bridge officers. In other words, as their health drops (75%, 50%, 25%), their appearance changes. It would go something like this:
100% - normal appearance
75% - Face, hair, exposed skin shows dirt, grime
50% - More damage to face, skin. Clothing shows damage (stains, dirt, tears).
25% - Most damage to face, more damage to uniform. Body armor, MACO/KHG/Omega costumes show damage.
I have a feeling this would require much time and effort to implement, so I don't really expect to see this happen. Just thought it would be cool to see.
So Medical Tricorders can repair clothes now? Visual Damage never works well in MMOs because its crude and unfitting. Right now im sadifyed with the 3 Death Effects, Dead (Energyweapons DO NOT cause visible damage to anything unless on a high/crude setting), Vaporized, and Thaloron Blasted.
Damage transitions is a very hard to implement thing and it usualy gets more Negative then positive feedback. But I wouldn't mind more death animations, Being Slashed by a sword would Cause more damage then just death.