Empire Veteran
Join Date: Jul 2012
Posts: 5,452
So, I've been reading some posts around here, and a bit on OPvP about how EPTW is a 'final buff' of sorts. I feel a tad confused on that, so maybe ya'll wouldn't mind helping me make sure I have this right.

If I take Energy Weapon A, which does 100 damage (base, unbuffed, untouched with anything)...which of these things will happen when I use EPTW (25%), APA (20% damage boost), GDF (50% damage), and Tac Fleet (30%)

(Numbers are kept to simpler levels for sake of not confusing myself worse)

Example A: 100 damage base, plus APA is 120, Tac fleet is 150, and GDF makes it 200 damage. Adding in EPTW will buff that to 250

OR

Example B: 100 damage base, APA is 120, Tac fleet is 150, GDF makes it 200. But EPTW will only buff to 225.

Or are both wrong?

I'm feeling like Example A is correct, but I'm just wanting to make sure. If that's the case though, then whoa, I can see why people are talking about just how strong EPTW, especially EPTW 3 can really be on an escort using cannons.

Change up those numbers some what, like let's say those cannons are doing...I dunno...6,500 damage. Add in the 40% or so boost from EPTW 3 (I think it's 40%), and suddenly that final number will jump to 9,100 (before crits, misses, resists, etc).

If I'm thinking this right of course.

Starfleet Veteran
Join Date: Jun 2012
Posts: 1,618
# 2
05-04-2013, 12:08 AM
I believe unlike the other buffs and consoles it calculates off of total damage and not base damage.

So is base is 100 and boost a adds 10% its 10% of 100 so 110.
Then add boost B which is again 10% but still just 10% of 100 not 110, so its now 120. EPTW comes in and adds yet another 10% but this is 10% of 120 not 100 so its 132.

At least thats what I gathered. Math is hard, 2 and 2 should equal 22.
Actualy reading things pefore posting will make you look smarter than yelling loudly. Reading comprehension is aparently a lost art.

Not everything you see on the internet is true - Abriham Lincoln

Last edited by disposeableh3r0; 05-04-2013 at 12:53 AM.
Empire Veteran
Join Date: Jun 2012
Posts: 6,671
# 3
05-04-2013, 12:49 AM
APA and other tac buffs do the same im pretty sure
Captain
Join Date: Jul 2012
Posts: 2,033
# 4
05-04-2013, 01:05 AM
AFAIK the order goes like this.

Base Weapon Type Damage
+ Additive Damage Boosts (Consoles, Skills, Weapon Rank/Quality/Mods calculated from base)
+ Additive Multipliers (Attack Pattern Alpha/Omega, GDF, calculated from base damage + additive damage boosts)

* True Multipliers (Weapon Power)

Now I have no clue where tactical fleet falls into there. Additionally in the past EPtW was a true multiplier but I think that changed recently or is changed on tribble so it is a standard additive multiplier but have nothing to back that up atm.

Example:
Beam Array, Mk 10, Rare, 2x [Dmg], 50% dmg consoles, no skills, 50% APA, 50% GDF, 100 Wpn Power.

Base = 100
+ 100 (mk 10) + 5 (rare) + 5 (2x Dmg) + 50 =
260
+ 130 (APA .5 * 260) + 130 (GDF) =
520
* 200 (1 + Wpn Power Mod) =
1,040 DPV

Last edited by bareel; 05-04-2013 at 01:08 AM.
Captain
Join Date: Aug 2012
Posts: 12,749
# 5
05-04-2013, 02:21 AM
NOTE: Recent testing shows that EPtW is no longer a final modifier.

When it comes back up, will have to check if EPtW has changed.

Regarding Tac Fleet, in my tests - it's broken. Tac Fleet 2 gives the same bonus as Tac Fleet 1... though I'll have to check that as well...er...when it comes back up.
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Last edited by virusdancer; 05-06-2013 at 04:33 AM.
Captain
Join Date: Jul 2012
Posts: 2,033
# 6
05-04-2013, 02:34 AM
Quote:
Originally Posted by virusdancer View Post
When it comes back up, will have to check if EPtW has changed.

Regarding Tac Fleet, in my tests - it's broken. Tac Fleet 2 gives the same bonus as Tac Fleet 1... though I'll have to check that as well...er...when it comes back up.
Aside from that though your findings match my own? Just making sure I'm not being dumb again
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