I was making a Gorn to test out the new Klingon starter mission and I couldn't make him as thin as my live Gorn since there are new options for customizing the upper body. Is this intentional to have all Gorn be extra beefy looking and will my Gorn on live be affected by this change. I personally like him looking more thin like a lizard and not thick like a crocodile.
Yeah I noticed that too. You can't make them much shorter than 2m (6'4") and the Physique slider is gone so you can't slim them down.
I really liked that slider. I was hoping all other species would be getting it (since it was introduced when the Gorn were redesigned a couple years back) instead of reverting the Gorn to the original sliders for torso bulk and stomach.
Plus the Gorn Technical caste is supposed to be smaller than the Soldiers.
I've got a Gorn techie youngster on my KDF main's crew and I'd like to keep him scaled on the shrimpy side for RP purposes. It wouldn't be the end of the world for me if he suddenly grows 20cm and puts on 20 kilos, but it would be more than a little annoying.
"Sometimes, if you wish for peace, you must be prepared to bring war to your enemy's doorstep."
I need to look into this, but if this is permanent, it's rage worthy.
I am a Cheestah.
Check out my Foundry missions
Fed: "To Helna and Back", "Rema Donna", "Animations with Helna", "Mudd's Weapons", "Waiting for Wednesday", "Monolith"
KDF: "Time the Enemy", "Time the Ally", "Time the Traitor"