Lt. Commander
Join Date: May 2013
Posts: 208
# 1 To Explore Strange New Worlds
05-22-2013, 02:08 PM
I guess I'm about half way through the "Klingon War" story arc now. After I finish this, and before I get involved with the next one, I'd like to spend some time doing the "...second star to the right and straight on 'til morning" thing. So, if I'm interested in "five year mission" type stuff, and looking to run into random weird entities, or uncontacted civilizations, which may lead to self contained stories and decisions related to the prime directive, etc. what are my best options in the game?
Republic Veteran
Join Date: Feb 2013
Posts: 357
# 2
05-22-2013, 02:45 PM
Head off into the nebulae and vast open regions (ie. those things at the end or side of blocks, like Delta Volanis or the Zenas Expanse). You can pick up a couple daily missions to explore 3 systems & earn dilithium for it.

The missions are a real mix, some use standard races, others are purely randomized. You might get a space investigation mission, or a ground "scan X things" mission, or a "explore these caves / outpost." Oh, and of course, combat missions. It's really the closest thing to exploring strange new worlds in-game.
____
Keep calm, and continue firing photon torpedoes.
Starfleet Veteran
Join Date: Mar 2013
Posts: 142
# 3
05-22-2013, 02:45 PM
Unexplored nebulas
Captain
Join Date: Jun 2012
Posts: 3,376
# 4
05-22-2013, 02:49 PM
Exploration in STO is fairly crappy, I'm afraid. There are bunch of randomized mini-missions in the exploration clusters, but most of those are just "kill 5/5 ships", "scan 5/5 plants", etc. For gripping stories I'd recommend Foundry missions, when they become playable again.
"With the first link, the chain is forged. The first speech censured ... the first thought forbidden ... the first freedom denied ... chains us all irrevocably."
Ensign
Join Date: May 2013
Posts: 14
# 5
05-23-2013, 07:51 AM
Hmm yeah don't bother with these unless you want a change of pace. They offer crappy rewards/SP too..
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Ensign
Join Date: May 2013
Posts: 15
# 6
05-23-2013, 12:34 PM
Speaking of which,

How is the new Klingon start up and story and quest line from 1-14,30?

better then just starting from 24?
Republic Veteran
Join Date: Feb 2013
Posts: 357
# 7
05-24-2013, 11:29 AM
Quote:
Originally Posted by xyzyzx View Post
Speaking of which,

How is the new Klingon start up and story and quest line from 1-14,30?

better then just starting from 24?
From what i played on Tribble, it's fantastic.
____
Keep calm, and continue firing photon torpedoes.
Captain
Join Date: Jun 2012
Posts: 2,243
# 8
05-25-2013, 04:42 PM
STO does not offer the type of exploration you're looking for .
If interested , you can repost your OP in the Foundry discussion forum , and ask for recommendations for story themes you'd like to play , such as first contact stories .

For example , look up author Alimac30 in the Foundry .
I am loosing STO with each new system based update and with each removal and editing of content .
I don't know how to save her from her systems obsessed masters who seek to control and monetize me more and more .

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