Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Death Penalty
01-29-2010, 09:24 AM
Hope it has been put in place for LIVE.

Not asking for a Hardcore penalty just a penalty that makes battles "meaningful"


Crew loss that doesnt regenerate and forces you to buy crew is a start.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-29-2010, 09:26 AM
Haven't we gone over this before? It just doesn't work with the current setup of pvp, for open pvp a timed debuff could do to stop people getting back to fights for a little and forcing ends to them but otherwise nuh uh.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
01-29-2010, 09:37 AM
I would not count on a death penalty, BUT I haven't been in yet, so who knows?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
01-29-2010, 09:39 AM
The current system simply doesn't lend itself well to death penalties for PvP. I think some penalty for PvE deaths would be fine, but it just wouldn't work too well for PvP. Unless of course it was just some kind of short duration debuff, which might work out ok.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
01-29-2010, 10:14 AM
Death penalties in a deathmatch would be pretty silly.

In "Open PvP" areas, yes, we very much need a death penalty in order to stop "spawn rushing".
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
01-29-2010, 01:22 PM
Here's a death penalty, when you die, don't hit respawn when it becomes an option after 15 seconds, wait like...3 minutes or 5 minutes or better yet, log out the character! That's HARDCOREZ.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
01-29-2010, 01:23 PM
Quote:
Originally Posted by Losobal
Here's a death penalty, when you die, don't hit respawn when it becomes an option after 15 seconds, wait like...3 minutes or 5 minutes or better yet, log out the character! That's HARDCOREZ.
/facepalm

The point of a death penalty in open PvP is to stop the person you killed from immediately coming back to harass you.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
01-30-2010, 04:37 AM
The instance PvP is just death match Team Forstress will a lot less skill, in such matches death penalties can nto work. In open PvP I would like to see people wake up in sick bays across the galaxy or your ship in space dock. Have the character/Ship have a debuff for 5 mins to stop them jumping back in.

Open PvP is still only a dream as the Open Beta event showed though Kilingons are insanly out numbered and out gunned and so no one would take part in open PvP just instance based death matches.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
01-30-2010, 04:43 AM
Quote:
Originally Posted by Azrael102 View Post
Open PvP is still only a dream as the Open Beta event showed though Kilingons are insanly out numbered and out gunned and so no one would take part in open PvP just instance based death matches.
I would once you get past the spawn camping its fun flying around sol or Ds9 picking off the loners
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