Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Ground PVP=Fail
01-29-2010, 11:45 PM
Not sure if you devs have even bothered to play ground PvP yet. It goes like this:

1. Stunned (8 secs)
2. Snipered with one shot and dead
3. Respawn
4. Repeat

Wow what fun. I can gear up to do the same to others as they do to me but come really? That's all combat is going to boil down to? Stun, one shot and respawn?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-30-2010, 12:12 AM
there is ingame code that prevents 1 shotting, shop exagerating grt better armour and weapons and work with your team or u fail
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
01-30-2010, 12:25 AM
Quote:
Originally Posted by Jason151 View Post
there is ingame code that prevents 1 shotting, shop exagerating grt better armour and weapons and work with your team or u fail
Obviously there isnt, and he isnt exagerating, klingons melee weapons can stun lock, and science officers can stun lock, and if you expose someone you CAN 1 hit them with an expose attack.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
01-30-2010, 12:33 AM
Quote:
Originally Posted by xDarkaix View Post
... and if you expose someone you CAN 1 hit them with an expose attack.
But the expose attack counts as an attack, so an expose/exploit is technically a two hit kill. Not as annoying as the stun lock though.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
01-30-2010, 03:22 AM
Quote:
Originally Posted by Rastaban
But the expose attack counts as an attack, so an expose/exploit is technically a two hit kill. Not as annoying as the stun lock though.
Actually tactial officers get an ability that does no damage and has a 10% chance to expose all enemys in a cone infront of him. So it doesnt count as an attack.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
01-30-2010, 03:26 AM
Quote:
Originally Posted by xDarkaix View Post
Actually tactial officers get an ability that does no damage and has a 10% chance to expose all enemys in a cone infront of him. So it doesnt count as an attack.
Almost all debuffs, holds, roots etc have a 10% chance to expose.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
01-30-2010, 03:28 AM
LoL at this very moment, PvP is for patient people.

THAT IS WRONG.

PvP should rather be fast paced. PvE is supposed to be for patient people(which it is not really atm)

But still, had a blast in ground pvp today. And will tomorrow.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
01-30-2010, 12:34 AM
I have to agree with the OP...when i tried PvP this evening, i was constantly being 2 shot by ALL of the Klingons....Not fun at all.

I'm Done with the PvP until it is fixed.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
01-30-2010, 03:17 AM
Quote:
Originally Posted by Rhyse
I have to agree with the OP...when i tried PvP this evening, i was constantly being 2 shot by ALL of the Klingons....Not fun at all.

I'm Done with the PvP until it is fixed.
Ground PVP sucks for everyone. Rifle butt is far more effective than a mkII bat'leth btw.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10 No rocks?
01-30-2010, 03:20 AM
As far as I'm concerned ground PvP is fail until we can do a dual-overhand rock toss during combat.
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