Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 swordmasters and officer npcs
01-30-2010, 07:50 AM
Either need a nerf or something its kind of annoying that in away missions even if thier the ony one left they bascially attempt to **** the player and almost completely ignores your away mission team. and usually its a one or 2 hit kill when they use thier melee weapon... only tip I can give to any new players use your away team as sacrificial lambs get behind him and use a special attack.. but I hate having to do that.. lol
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
01-30-2010, 07:54 AM
They are fine, ... [edit]


This post has been edited to remove content which violates the Cryptic Studios Forum Usage Guidelines ~Seadgir
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
01-30-2010, 07:57 AM
Quote:
Originally Posted by Necto View Post
They are fine, ... [edit]
/reported for trolling Learn to read the rules thanks
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
01-30-2010, 08:00 AM
They are the only glimmer of challenge in the ground game. If you are having trouble, the good news is you can learn and get better. The rest of the AI and difficulty needs to be increased.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
01-30-2010, 08:06 AM
Quote:
Originally Posted by xaverjin View Post
isnt telling him to learn to read the rules the same as him saying to learn to play?
that was the idea .. olol


Quote:
Originally Posted by corbaer
They are the only glimmer of challenge in the ground game. If you are having trouble, the good news is you can learn and get better. The rest of the AI and difficulty needs to be increased.
their not really a challenge just an announce. If they actually use tactics beyond being over powered it would be a challenge but hell anyone can just overwhelm someone with using the same most powerful attack over and over with no cool down through objects that suppose to be cover. Id rather the AI be able to be smart enough to go around cover instead of firing through it and be like a star trek episode of people taking cover.. not the AI simply ignoring the rules and doing overwhelming because its programing sucks
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
01-30-2010, 05:23 PM
Quote:
Originally Posted by corbaer
They are the only glimmer of challenge in the ground game. If you are having trouble, the good news is you can learn and get better. The rest of the AI and difficulty needs to be increased.
hell yeah man, i love the sword master fights, my away team is pimped to the nines with ecent weapons and armour and ive trained the properly, if u have a clue how to play u can kill them easy
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
01-30-2010, 05:36 PM
Look like a certain one love the attention, won't admit he's wrong, and is stubborn for wrong reasons. Not a desirable person to be around, it seems.

Anyhow, is there anyone in this thread so far that have agreed with your position, Ajac?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
01-30-2010, 08:00 AM
isnt telling him to learn to read the rules the same as him saying to learn to play?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
02-07-2010, 12:00 PM
OIn any ground pve engagement send in your team first and let them take some aggro before you rush in spamming your AOE split beam
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
01-30-2010, 08:14 AM
Quote:
Originally Posted by ajac09 View Post
/reported for trolling Learn to read the rules thanks
It's not trolling, it's advice.

I'm Lt. 6 atm and i dont have any problems at all, even with Swordmaster and several Officers around.
You need to learn to use your BOs, your skills, position, cover etc. efficiently.
Exposed, any NPC dies in one shot, use that ... flanking, DoT skills, AoE, Shields etc etc ... there is tons of stuff

I died only once so far in ground cmbt, due to stupid BO pulling full room of npcis (app 20)

So yes, they are fine. Learn to play
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